reworked hideaway to match rule change

This commit is contained in:
Evan Kranzler 2022-04-07 17:57:30 -04:00
parent 2cd196d652
commit 1c41e16e58
9 changed files with 140 additions and 142 deletions

View file

@ -1,18 +1,16 @@
package mage.abilities.effects.common;
import mage.ApprovingObject;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.util.CardUtil;
import java.util.Set;
import java.util.UUID;
import mage.ApprovingObject;
/**
* @author LevelX2
@ -35,46 +33,38 @@ public class HideawayPlayEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
ExileZone zone = null;
Permanent permanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (permanent != null) {
zone = game.getExile().getExileZone(CardUtil.getExileZoneId(game, source.getSourceId(), permanent.getZoneChangeCounter(game)));
}
if (zone == null) {
return true;
}
Set<Card> cards = zone.getCards(game);
if (cards.isEmpty()) {
return true;
}
Card card = cards.iterator().next();
Player controller = game.getPlayer(source.getControllerId());
if (card != null && controller != null) {
if (controller.chooseUse(Outcome.PlayForFree, "Play " + card.getIdName() + " for free?", source, game)) {
card.setFaceDown(false, game);
int zcc = card.getZoneChangeCounter(game);
/* 702.74. Hideaway, rulings:
* If the removed card is a land, you may play it as a result of the last ability only if it's your turn
* and you haven't already played a land that turn. This counts as your land play for the turn.
*/
if (card.isLand(game)) {
UUID playerId = controller.getId();
if (!game.isActivePlayer(playerId) || !game.getPlayer(playerId).canPlayLand()) {
return false;
}
}
if (!controller.playCard(card, game, true, new ApprovingObject(source, game))) {
if (card.getZoneChangeCounter(game) == zcc) {
card.setFaceDown(true, game);
}
}
}
ExileZone zone = game.getExile().getExileZone(CardUtil.getExileZoneId(game, source));
if (controller == null || zone == null || zone.isEmpty()) {
return true;
}
return false;
Card card = zone.getRandom(game);
if (card == null) {
return false;
}
if (!controller.chooseUse(Outcome.PlayForFree, "Play " + card.getIdName() + " for free?", source, game)) {
return false;
}
card.setFaceDown(false, game);
int zcc = card.getZoneChangeCounter(game);
/* 702.74. Hideaway, rulings:
* If the removed card is a land, you may play it as a result of the last ability only if it's your turn
* and you haven't already played a land that turn. This counts as your land play for the turn.
* TODO: this doesn't work correctly with the back half of MDFCs
*/
if (card.isLand(game)) {
UUID playerId = controller.getId();
if (!game.isActivePlayer(playerId) || !game.getPlayer(playerId).canPlayLand()) {
return false;
}
}
if (!controller.playCard(card, game, true, new ApprovingObject(source, game))) {
if (card.getZoneChangeCounter(game) == zcc) {
card.setFaceDown(true, game);
}
}
return true;
}
}