forked from External/mage
Added restrict effect hints to permanents;
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parent
92ce8be91d
commit
1b32793388
7 changed files with 120 additions and 49 deletions
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@ -1,9 +1,5 @@
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package mage.players;
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import java.io.Serializable;
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import java.text.SimpleDateFormat;
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import java.util.*;
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import java.util.Map.Entry;
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import mage.ConditionalMana;
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import mage.MageObject;
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import mage.MageObjectReference;
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@ -69,6 +65,11 @@ import mage.util.GameLog;
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import mage.util.RandomUtil;
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import org.apache.log4j.Logger;
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import java.io.Serializable;
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import java.text.SimpleDateFormat;
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import java.util.*;
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import java.util.Map.Entry;
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public abstract class PlayerImpl implements Player, Serializable {
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private static final Logger logger = Logger.getLogger(PlayerImpl.class);
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@ -1422,10 +1423,10 @@ public abstract class PlayerImpl implements Player, Serializable {
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!= null
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// if anyone sees an issue with this code, please report it. Worked in my testing.
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|| game.getContinuousEffects().asThough(object.getId(),
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AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE,
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ability,
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this.getId(),
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game)
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AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE,
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ability,
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this.getId(),
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game)
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!= null) {
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if (canUse
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|| ability.getAbilityType() == AbilityType.SPECIAL_ACTION) {
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@ -2527,7 +2528,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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for (Card card : library.getCards(game)) {
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for (Ability ability : card.getAbilities()) {
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if (ability.getClass() == WhileSearchingPlayFromLibraryAbility.class) {
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libraryCastableCardTracker.put(card.getId(), card.getName() + " [" + card.getId().toString().substring(0, 3) + "]");
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libraryCastableCardTracker.put(card.getId(), card.getIdName());
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}
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}
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}
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@ -2636,7 +2637,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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/**
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* @param game
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* @param appliedEffects
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* @param numSides Number of sides the dice has
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* @param numSides Number of sides the dice has
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* @return the number that the player rolled
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*/
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@Override
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@ -2670,10 +2671,10 @@ public abstract class PlayerImpl implements Player, Serializable {
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/**
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* @param game
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* @param appliedEffects
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* @param numberChaosSides The number of chaos sides the planar die
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* currently has (normally 1 but can be 5)
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* @param numberChaosSides The number of chaos sides the planar die
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* currently has (normally 1 but can be 5)
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* @param numberPlanarSides The number of chaos sides the planar die
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* currently has (normally 1)
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* currently has (normally 1)
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* @return the outcome that the player rolled. Either ChaosRoll, PlanarRoll
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* or NilRoll
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*/
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@ -2830,7 +2831,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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/**
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* @param ability
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* @param available if null, it won't be checked if enough mana is available
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* @param available if null, it won't be checked if enough mana is available
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* @param sourceObject
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* @param game
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* @return
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@ -3380,7 +3381,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean canPaySacrificeCost(Permanent permanent, UUID sourceId,
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UUID controllerId, Game game
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UUID controllerId, Game game
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) {
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return sacrificeCostFilter == null || !sacrificeCostFilter.match(permanent, sourceId, controllerId, game);
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}
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@ -3528,8 +3529,8 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCards(Card card, Zone toZone,
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Ability source, Game game,
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boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
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Ability source, Game game,
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boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
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) {
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Set<Card> cardList = new HashSet<>();
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if (card != null) {
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@ -3540,22 +3541,22 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCards(Cards cards, Zone toZone,
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Ability source, Game game
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Ability source, Game game
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) {
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return moveCards(cards.getCards(game), toZone, source, game);
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}
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@Override
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public boolean moveCards(Set<Card> cards, Zone toZone,
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Ability source, Game game
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Ability source, Game game
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) {
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return moveCards(cards, toZone, source, game, false, false, false, null);
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}
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@Override
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public boolean moveCards(Set<Card> cards, Zone toZone,
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Ability source, Game game,
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boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
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Ability source, Game game,
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boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
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) {
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if (cards.isEmpty()) {
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return true;
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@ -3641,8 +3642,8 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardsToExile(Card card, Ability source,
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Game game, boolean withName, UUID exileId,
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String exileZoneName
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Game game, boolean withName, UUID exileId,
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String exileZoneName
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) {
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Set<Card> cards = new HashSet<>();
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cards.add(card);
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@ -3651,8 +3652,8 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardsToExile(Set<Card> cards, Ability source,
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Game game, boolean withName, UUID exileId,
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String exileZoneName
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Game game, boolean withName, UUID exileId,
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String exileZoneName
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) {
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if (cards.isEmpty()) {
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return true;
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@ -3667,14 +3668,14 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
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Game game
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Game game
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) {
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return this.moveCardToHandWithInfo(card, sourceId, game, true);
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}
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@Override
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public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
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Game game, boolean withName
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Game game, boolean withName
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) {
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boolean result = false;
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Zone fromZone = game.getState().getZone(card.getId());
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@ -3699,7 +3700,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public Set<Card> moveCardsToGraveyardWithInfo(Set<Card> allCards, Ability source,
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Game game, Zone fromZone
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Game game, Zone fromZone
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) {
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UUID sourceId = source == null ? null : source.getSourceId();
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Set<Card> movedCards = new LinkedHashSet<>();
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@ -3707,7 +3708,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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// identify cards from one owner
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Cards cards = new CardsImpl();
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UUID ownerId = null;
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for (Iterator<Card> it = allCards.iterator(); it.hasNext();) {
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for (Iterator<Card> it = allCards.iterator(); it.hasNext(); ) {
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Card card = it.next();
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if (cards.isEmpty()) {
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ownerId = card.getOwnerId();
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@ -3768,7 +3769,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardToGraveyardWithInfo(Card card, UUID sourceId,
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Game game, Zone fromZone
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Game game, Zone fromZone
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) {
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if (card == null) {
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return false;
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@ -3797,8 +3798,8 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardToLibraryWithInfo(Card card, UUID sourceId,
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Game game, Zone fromZone,
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boolean toTop, boolean withName
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Game game, Zone fromZone,
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boolean toTop, boolean withName
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) {
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if (card == null) {
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return false;
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@ -3832,7 +3833,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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@Override
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public boolean moveCardToExileWithInfo(Card card, UUID exileId, String exileName, UUID sourceId,
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Game game, Zone fromZone, boolean withName) {
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Game game, Zone fromZone, boolean withName) {
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if (card == null) {
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return false;
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}
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