rename face-up/face-down events

This commit is contained in:
theelk801 2024-01-17 15:56:11 -05:00
parent c0de1cec19
commit 1a8dce83d0
8 changed files with 14 additions and 14 deletions

View file

@ -69,7 +69,7 @@ class AquamorphEntityReplacementEffect extends ReplacementEffectImpl {
public boolean checksEventType(GameEvent event, Game game) {
switch (event.getType()) {
case ENTERS_THE_BATTLEFIELD:
case TURNFACEUP:
case TURN_FACE_UP:
return true;
default:
return false;
@ -86,7 +86,7 @@ class AquamorphEntityReplacementEffect extends ReplacementEffectImpl {
}
}
}
if (event.getType() == GameEvent.EventType.TURNFACEUP) {
if (event.getType() == GameEvent.EventType.TURN_FACE_UP) {
return event.getTargetId().equals(source.getSourceId());
}
return false;

View file

@ -67,7 +67,7 @@ class FatalMutationAbility extends TriggeredAbilityImpl {
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.TURNEDFACEUP;
return event.getType() == GameEvent.EventType.TURNED_FACE_UP;
}
@Override

View file

@ -35,7 +35,7 @@ public class EntersBattlefieldOrTurnedFaceUpTriggeredAbility extends TriggeredAb
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.TURNEDFACEUP
return event.getType() == GameEvent.EventType.TURNED_FACE_UP
|| event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
}
@ -45,7 +45,7 @@ public class EntersBattlefieldOrTurnedFaceUpTriggeredAbility extends TriggeredAb
return false;
}
switch (event.getType()) {
case TURNEDFACEUP:
case TURNED_FACE_UP:
return true;
case ENTERS_THE_BATTLEFIELD:
return Optional

View file

@ -50,7 +50,7 @@ public class TurnedFaceUpAllTriggeredAbility extends TriggeredAbilityImpl {
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.TURNEDFACEUP;
return event.getType() == GameEvent.EventType.TURNED_FACE_UP;
}
@Override

View file

@ -44,7 +44,7 @@ public class TurnedFaceUpSourceTriggeredAbility extends TriggeredAbilityImpl {
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.TURNEDFACEUP;
return event.getType() == GameEvent.EventType.TURNED_FACE_UP;
}
@Override

View file

@ -35,7 +35,7 @@ public class AsTurnedFaceUpEffect extends ReplacementEffectImpl {
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.TURNFACEUP;
return event.getType() == GameEvent.EventType.TURN_FACE_UP;
}
@Override

View file

@ -571,7 +571,7 @@ public abstract class CardImpl extends MageObjectImpl implements Card {
@Override
public boolean turnFaceUp(Ability source, Game game, UUID playerId) {
GameEvent event = GameEvent.getEvent(GameEvent.EventType.TURNFACEUP, getId(), source, playerId);
GameEvent event = GameEvent.getEvent(GameEvent.EventType.TURN_FACE_UP, getId(), source, playerId);
if (!game.replaceEvent(event)) {
setFaceDown(false, game);
for (Ability ability : abilities) { // abilities that were set to not visible face down must be set to visible again
@ -579,7 +579,7 @@ public abstract class CardImpl extends MageObjectImpl implements Card {
ability.setRuleVisible(true);
}
}
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.TURNEDFACEUP, getId(), source, playerId));
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.TURNED_FACE_UP, getId(), source, playerId));
return true;
}
return false;
@ -587,10 +587,10 @@ public abstract class CardImpl extends MageObjectImpl implements Card {
@Override
public boolean turnFaceDown(Ability source, Game game, UUID playerId) {
GameEvent event = GameEvent.getEvent(GameEvent.EventType.TURNFACEDOWN, getId(), source, playerId);
GameEvent event = GameEvent.getEvent(GameEvent.EventType.TURN_FACE_DOWN, getId(), source, playerId);
if (!game.replaceEvent(event)) {
setFaceDown(true, game);
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.TURNEDFACEDOWN, getId(), source, playerId));
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.TURNED_FACE_DOWN, getId(), source, playerId));
return true;
}
return false;

View file

@ -430,8 +430,8 @@ public class GameEvent implements Serializable {
MEDITATED,
PHASE_OUT, PHASED_OUT,
PHASE_IN, PHASED_IN,
TURNFACEUP, TURNEDFACEUP,
TURNFACEDOWN, TURNEDFACEDOWN,
TURN_FACE_UP, TURNED_FACE_UP,
TURN_FACE_DOWN, TURNED_FACE_DOWN,
/* OPTION_USED
targetId originalId of the ability that triggered the event
sourceId sourceId of the ability that triggered the event