forked from External/mage
[VOC] Implemented Timothar, Baron of Bats (#8639)
* Implemented Timothar, Baron of Bats * Implemented Donal, Herald of Wings * Cleaned up the adding of the ability to the bat * Flip the order on adding the effects to the bats to match text order. * Simplified logic for adding effects to the bat tokens * - NOT DONE: Adding CostAdjuster to add ExileTargetCost to - Cleaned up card text - Add hint to each bat saying which card is associated with it * Add exile card cost, but not working properly * - Implemented exile card to activate ability - Reworked giving the tokens their ability to - Combined payment and bat effect into one effect * Minor cleaning up
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Mage.Sets/src/mage/cards/t/TimotharBaronOfBats.java
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169
Mage.Sets/src/mage/cards/t/TimotharBaronOfBats.java
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package mage.cards.t;
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import mage.MageInt;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
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import mage.abilities.common.DiesCreatureTriggeredAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.CostAdjuster;
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import mage.abilities.costs.Costs;
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import mage.abilities.costs.CostsImpl;
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import mage.abilities.costs.common.DiscardCardCost;
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import mage.abilities.costs.common.ExileFromGraveCost;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.costs.mana.ManaCosts;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.abilities.effects.common.SacrificeSourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.hint.StaticHint;
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import mage.abilities.keyword.WardAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterCard;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.mageobject.AnotherPredicate;
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import mage.filter.predicate.mageobject.CardIdPredicate;
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import mage.game.Game;
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import mage.game.permanent.token.BatToken;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.targetpointer.FixedTargets;
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import java.util.UUID;
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public class TimotharBaronOfBats extends CardImpl {
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private static final FilterPermanent anotherVampireFilter = new FilterControlledCreaturePermanent("another nontoken Vampire you control");
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static {
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anotherVampireFilter.add(AnotherPredicate.instance);
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anotherVampireFilter.add(SubType.VAMPIRE.getPredicate());
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}
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public TimotharBaronOfBats(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{B}{B}");
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this.addSuperType(SuperType.LEGENDARY);
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this.addSubType(SubType.VAMPIRE);
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this.addSubType(SubType.NOBLE);
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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// Ward—Discard a card.
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this.addAbility(new WardAbility(new DiscardCardCost()));
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// Whenever another nontoken Vampire you control dies, you may pay {1} and exile it.
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// If you do, create a 1/1 black Bat creature token with flying.
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// It gains “When this creature deals combat damage to a player,
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// sacrifice it and return the exiled card to the battlefield tapped.”
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this.addAbility(new DiesCreatureTriggeredAbility(
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new TimotharBaronOfBatsCreateBatEffect(),
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false,
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anotherVampireFilter,
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true
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));
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}
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private TimotharBaronOfBats(final TimotharBaronOfBats card) { super(card); }
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@Override
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public Card copy() { return new TimotharBaronOfBats(this); }
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}
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class TimotharBaronOfBatsCreateBatEffect extends OneShotEffect {
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TimotharBaronOfBatsCreateBatEffect() {
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super(Outcome.Benefit);
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staticText = "you may pay {1} and exile it. " +
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"If you do, create a 1/1 black Bat creature token with flying. " +
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"It gains \"When this creature deals combat damage to a player, " +
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"sacrifice it and return the exiled card to the battlefield tapped\".";
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}
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private TimotharBaronOfBatsCreateBatEffect(final TimotharBaronOfBatsCreateBatEffect effect) { super(effect); }
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) { return false; }
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// Check vampire card still exists and is still in the graveyard
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Card vampireCard = game.getCard(targetPointer.getFirst(game, source));
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if (vampireCard == null) { return false; }
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// Create costs
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ManaCosts<ManaCost> costs = new ManaCostsImpl<>("{1}");
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// Exiling the card is handled after the owner pays the mana cost.
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String costPromptMessage = "Pay {1} and exile " + vampireCard.getName() + "? " +
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"If you do, create a create a 1/1 black Bat creature token with flying. " +
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"It gains \"When this creature deals combat damage to a player, " +
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"sacrifice it and return the exiled card to the battlefield tapped\".";
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// Ask player if they wanna pay cost
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if (!costs.canPay(source, source, controller.getId(), game)) { return false; }
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if (!controller.chooseUse(Outcome.Benefit, costPromptMessage, source, game)) { return false; }
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if (!costs.pay(source, game, source, controller.getId(),false)) { return false; }
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// Exile the card as part of the cost.
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// Handled this way so that the player doesn't have to dig through their graveyard for the card.
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controller.moveCards(vampireCard, Zone.EXILED, source, game);
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BatToken bat = new BatToken();
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bat.putOntoBattlefield(1, game, source);
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DealsCombatDamageToAPlayerTriggeredAbility sacAndReturnAbility = new DealsCombatDamageToAPlayerTriggeredAbility(
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new SacrificeSourceEffect(),
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false,
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"When this creature deals combat damage to a player, " +
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"sacrifice it and return the exiled card to the battlefield tapped",
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false);
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sacAndReturnAbility.addEffect(new TimotharBaronOfBatsReturnEffect(new MageObjectReference(vampireCard, game)));
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sacAndReturnAbility.addHint(new StaticHint("Exiled card: " + vampireCard.getName()));
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GainAbilityTargetEffect gainAbilityTargetEffect = new GainAbilityTargetEffect(sacAndReturnAbility, Duration.Custom);
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gainAbilityTargetEffect.setTargetPointer(new FixedTargets(bat, game));
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game.addEffect(gainAbilityTargetEffect, source);
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return true;
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}
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@Override
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public TimotharBaronOfBatsCreateBatEffect copy() { return new TimotharBaronOfBatsCreateBatEffect(this); }
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}
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class TimotharBaronOfBatsReturnEffect extends OneShotEffect {
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private final MageObjectReference morOfCardToReturn;
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TimotharBaronOfBatsReturnEffect(MageObjectReference morOfCardToReturn) {
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super(Outcome.PutCreatureInPlay);
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staticText = "return the exiled card to the battlefield tapped";
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this.morOfCardToReturn = morOfCardToReturn;
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}
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private TimotharBaronOfBatsReturnEffect(final TimotharBaronOfBatsReturnEffect effect) {
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super(effect);
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this.morOfCardToReturn = effect.morOfCardToReturn;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) { return false; }
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Card card = morOfCardToReturn.getCard(game);
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if (card == null) { return false; }
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return player.moveCards(card, Zone.BATTLEFIELD, source, game, true, false, true, null);
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}
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@Override
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public Effect copy() { return new TimotharBaronOfBatsReturnEffect(this); }
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}
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@ -155,6 +155,8 @@ public final class CrimsonVowCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Temple of the False God", 187, Rarity.UNCOMMON, mage.cards.t.TempleOfTheFalseGod.class));
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cards.add(new SetCardInfo("Thundering Mightmare", 37, Rarity.RARE, mage.cards.t.ThunderingMightmare.class));
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cards.add(new SetCardInfo("Timin, Youthful Geist", 16, Rarity.RARE, mage.cards.t.TiminYouthfulGeist.class));
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cards.add(new SetCardInfo("Timothar, Baron of Bats", 4, Rarity.MYTHIC, mage.cards.t.TimotharBaronOfBats.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Timothar, Baron of Bats", 42, Rarity.MYTHIC, mage.cards.t.TimotharBaronOfBats.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Twilight Drover", 100, Rarity.RARE, mage.cards.t.TwilightDrover.class));
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cards.add(new SetCardInfo("Umbris, Fear Manifest", 38, Rarity.MYTHIC, mage.cards.u.UmbrisFearManifest.class));
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cards.add(new SetCardInfo("Unclaimed Territory", 188, Rarity.UNCOMMON, mage.cards.u.UnclaimedTerritory.class));
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