forked from External/mage
[CLB] Implemented Descent into Avernus
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87
Mage.Sets/src/mage/cards/d/DescentIntoAvernus.java
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87
Mage.Sets/src/mage/cards/d/DescentIntoAvernus.java
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package mage.cards.d;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.CountersSourceCount;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DamagePlayersEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.permanent.token.TreasureToken;
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import java.util.Objects;
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import java.util.Optional;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class DescentIntoAvernus extends CardImpl {
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private static final DynamicValue xValue = new CountersSourceCount(CounterType.DESCENT);
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public DescentIntoAvernus(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}");
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// At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus.
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Ability ability = new BeginningOfUpkeepTriggeredAbility(
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new AddCountersSourceEffect(CounterType.DESCENT.createInstance(2)),
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TargetController.YOU, false
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);
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ability.addEffect(new DescentIntoAvernusEffect());
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ability.addEffect(new DamagePlayersEffect(
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Outcome.Damage, xValue, TargetController.ANY
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).concatBy("and"));
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this.addAbility(ability);
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}
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private DescentIntoAvernus(final DescentIntoAvernus card) {
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super(card);
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}
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@Override
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public DescentIntoAvernus copy() {
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return new DescentIntoAvernus(this);
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}
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}
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class DescentIntoAvernusEffect extends OneShotEffect {
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DescentIntoAvernusEffect() {
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super(Outcome.Benefit);
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staticText = "Then each player creates X Treasure tokens";
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}
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private DescentIntoAvernusEffect(final DescentIntoAvernusEffect effect) {
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super(effect);
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}
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@Override
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public DescentIntoAvernusEffect copy() {
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return new DescentIntoAvernusEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int count = Optional
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.of(source.getSourcePermanentOrLKI(game))
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.filter(Objects::nonNull)
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.map(permanent -> permanent.getCounters(game))
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.map(counters -> counters.getCount(CounterType.DESCENT))
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.orElse(0);
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if (count < 1) {
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return false;
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}
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for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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new TreasureToken().putOntoBattlefield(count, game, source);
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}
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return true;
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}
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}
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@ -158,6 +158,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Deadly Dispute", 124, Rarity.COMMON, mage.cards.d.DeadlyDispute.class));
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cards.add(new SetCardInfo("Decanter of Endless Water", 309, Rarity.COMMON, mage.cards.d.DecanterOfEndlessWater.class));
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cards.add(new SetCardInfo("Demon Bolt", 787, Rarity.COMMON, mage.cards.d.DemonBolt.class));
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cards.add(new SetCardInfo("Descent into Avernus", 169, Rarity.RARE, mage.cards.d.DescentIntoAvernus.class));
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cards.add(new SetCardInfo("Desolate Lighthouse", 890, Rarity.RARE, mage.cards.d.DesolateLighthouse.class));
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cards.add(new SetCardInfo("Despark", 841, Rarity.UNCOMMON, mage.cards.d.Despark.class));
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cards.add(new SetCardInfo("Dimir Aqueduct", 891, Rarity.UNCOMMON, mage.cards.d.DimirAqueduct.class));
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@ -44,6 +44,7 @@ public enum CounterType {
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DEATHTOUCH("deathtouch"),
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DELAY("delay"),
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DEPLETION("depletion"),
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DESCENT("descent"),
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DESPAIR("despair"),
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DEVOTION("devotion"),
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DIVINITY("divinity"),
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