Replaced Session with User - needed for reconnect

This commit is contained in:
BetaSteward 2011-07-03 22:55:14 -04:00
parent 3d540160a8
commit 1a43757ed0
24 changed files with 610 additions and 525 deletions

View file

@ -29,9 +29,7 @@
package mage.server.game;
import java.io.BufferedOutputStream;
import java.util.logging.Level;
import mage.game.LookedAt;
import mage.MageException;
import mage.server.TableManager;
import java.io.File;
@ -81,8 +79,8 @@ public class GameController implements GameCallback {
public static final String INIT_FILE_PATH = "config" + File.separator + "init.txt";
private ConcurrentHashMap<UUID, GameSession> gameSessions = new ConcurrentHashMap<UUID, GameSession>();
private ConcurrentHashMap<String, GameWatcher> watchers = new ConcurrentHashMap<String, GameWatcher>();
private ConcurrentHashMap<String, UUID> sessionPlayerMap;
private ConcurrentHashMap<UUID, GameWatcher> watchers = new ConcurrentHashMap<UUID, GameWatcher>();
private ConcurrentHashMap<UUID, UUID> userPlayerMap;
private UUID gameSessionId;
private Game game;
private UUID chatId;
@ -91,9 +89,9 @@ public class GameController implements GameCallback {
private Future<?> gameFuture;
public GameController(Game game, ConcurrentHashMap<String, UUID> sessionPlayerMap, UUID tableId, UUID choosingPlayerId) {
public GameController(Game game, ConcurrentHashMap<UUID, UUID> userPlayerMap, UUID tableId, UUID choosingPlayerId) {
gameSessionId = UUID.randomUUID();
this.sessionPlayerMap = sessionPlayerMap;
this.userPlayerMap = userPlayerMap;
chatId = ChatManager.getInstance().createChatSession();
this.game = game;
this.tableId = tableId;
@ -180,13 +178,13 @@ public class GameController implements GameCallback {
checkStart();
}
private UUID getPlayerId(String sessionId) {
return sessionPlayerMap.get(sessionId);
private UUID getPlayerId(UUID userId) {
return userPlayerMap.get(userId);
}
public void join(String sessionId) {
UUID playerId = sessionPlayerMap.get(sessionId);
GameSession gameSession = new GameSession(game, sessionId, playerId);
public void join(UUID userId) {
UUID playerId = userPlayerMap.get(userId);
GameSession gameSession = new GameSession(game, userId, playerId);
gameSessions.put(playerId, gameSession);
logger.info("player " + playerId + " has joined game " + game.getId());
ChatManager.getInstance().broadcast(chatId, "", game.getPlayer(playerId).getName() + " has joined the game", MessageColor.BLACK);
@ -228,27 +226,27 @@ public class GameController implements GameCallback {
return true;
}
public void watch(String sessionId) {
GameWatcher gameWatcher = new GameWatcher(sessionId, game.getId());
watchers.put(sessionId, gameWatcher);
public void watch(UUID userId) {
GameWatcher gameWatcher = new GameWatcher(userId, game.getId());
watchers.put(userId, gameWatcher);
gameWatcher.init(getGameView());
ChatManager.getInstance().broadcast(chatId, "", " has started watching", MessageColor.BLACK);
}
public void stopWatching(String sessionId) {
watchers.remove(sessionId);
public void stopWatching(UUID userId) {
watchers.remove(userId);
ChatManager.getInstance().broadcast(chatId, "", " has stopped watching", MessageColor.BLACK);
}
public void concede(String sessionId) {
game.concede(getPlayerId(sessionId));
public void concede(UUID userId) {
game.concede(getPlayerId(userId));
}
private void leave(String sessionId) {
game.quit(getPlayerId(sessionId));
private void leave(UUID userId) {
game.quit(getPlayerId(userId));
}
public void cheat(String sessionId, UUID playerId, DeckCardLists deckList) {
public void cheat(UUID userId, UUID playerId, DeckCardLists deckList) {
Deck deck;
try {
deck = Deck.load(deckList);
@ -263,7 +261,7 @@ public class GameController implements GameCallback {
updateGame();
}
public boolean cheat(String sessionId, UUID playerId, String cardName) {
public boolean cheat(UUID userId, UUID playerId, String cardName) {
Card card = Sets.findCard(cardName, true);
if (card != null) {
Set<Card> cards = new HashSet<Card>();
@ -276,23 +274,23 @@ public class GameController implements GameCallback {
}
}
public void kill(String sessionId) {
if (sessionPlayerMap.containsKey(sessionId)) {
gameSessions.get(sessionPlayerMap.get(sessionId)).setKilled();
gameSessions.remove(sessionPlayerMap.get(sessionId));
leave(sessionId);
sessionPlayerMap.remove(sessionId);
public void kill(UUID userId) {
if (userPlayerMap.containsKey(userId)) {
gameSessions.get(userPlayerMap.get(userId)).setKilled();
gameSessions.remove(userPlayerMap.get(userId));
leave(userId);
userPlayerMap.remove(userId);
}
if (watchers.containsKey(sessionId)) {
watchers.get(sessionId).setKilled();
watchers.remove(sessionId);
if (watchers.containsKey(userId)) {
watchers.get(userId).setKilled();
watchers.remove(userId);
}
}
public void timeout(String sessionId) {
if (sessionPlayerMap.containsKey(sessionId)) {
ChatManager.getInstance().broadcast(chatId, "", game.getPlayer(sessionPlayerMap.get(sessionId)).getName() + " has timed out. Auto concede.", MessageColor.BLACK);
concede(sessionId);
public void timeout(UUID userId) {
if (userPlayerMap.containsKey(userId)) {
ChatManager.getInstance().broadcast(chatId, "", game.getPlayer(userPlayerMap.get(userId)).getName() + " has timed out. Auto concede.", MessageColor.BLACK);
concede(userId);
}
}
@ -314,20 +312,20 @@ public class GameController implements GameCallback {
return chatId;
}
public void sendPlayerUUID(String sessionId, UUID data) {
gameSessions.get(sessionPlayerMap.get(sessionId)).sendPlayerUUID(data);
public void sendPlayerUUID(UUID userId, UUID data) {
gameSessions.get(userPlayerMap.get(userId)).sendPlayerUUID(data);
}
public void sendPlayerString(String sessionId, String data) {
gameSessions.get(sessionPlayerMap.get(sessionId)).sendPlayerString(data);
public void sendPlayerString(UUID userId, String data) {
gameSessions.get(userPlayerMap.get(userId)).sendPlayerString(data);
}
public void sendPlayerBoolean(String sessionId, Boolean data) {
gameSessions.get(sessionPlayerMap.get(sessionId)).sendPlayerBoolean(data);
public void sendPlayerBoolean(UUID userId, Boolean data) {
gameSessions.get(userPlayerMap.get(userId)).sendPlayerBoolean(data);
}
public void sendPlayerInteger(String sessionId, Integer data) {
gameSessions.get(sessionPlayerMap.get(sessionId)).sendPlayerInteger(data);
public void sendPlayerInteger(UUID userId, Integer data) {
gameSessions.get(userPlayerMap.get(userId)).sendPlayerInteger(data);
}
private synchronized void updateGame() {