[ZNR] fixed Moraug, Fury of Akoum creating extra turns incorrectly (#7046)

This commit is contained in:
Evan Kranzler 2020-09-20 21:31:21 -04:00
parent a95e92455c
commit 19344b00a4
3 changed files with 19 additions and 32 deletions

View file

@ -1,15 +1,14 @@
package mage.constants;
/**
*
* @author North
*/
public enum TurnPhase {
BEGINNING ("Beginning"),
PRECOMBAT_MAIN ("Precombat Main"),
COMBAT ("Combat"),
POSTCOMBAT_MAIN ("Postcombat Main"),
END ("End");
BEGINNING("Beginning"),
PRECOMBAT_MAIN("Precombat Main"),
COMBAT("Combat"),
POSTCOMBAT_MAIN("Postcombat Main"),
END("End");
private final String text;
@ -22,4 +21,7 @@ public enum TurnPhase {
return text;
}
public boolean isMain() {
return this == PRECOMBAT_MAIN || this == POSTCOMBAT_MAIN;
}
}