Handle tokens correctly in the new zone change code.

This commit is contained in:
Samuel Sandeen 2016-09-15 19:44:32 -04:00
parent 377a0edec9
commit 17d4d6c190
4 changed files with 93 additions and 129 deletions

View file

@ -83,79 +83,78 @@ public class ZonesHandler {
ZoneChangeEvent event = info.event;
Zone toZone = event.getToZone();
Card targetCard = getTargetCard(game, event.getTargetId());
if (targetCard == null) {
// This should never happen.
return;
}
Cards cards;
if (targetCard instanceof MeldCard) {
cards = ((MeldCard) targetCard).getHalves();
} else {
cards = new CardsImpl(targetCard);
}
Player owner = game.getPlayer(targetCard.getOwnerId());
switch (toZone) {
case HAND:
for (Card card : cards.getCards(game)) {
game.getPlayer(card.getOwnerId()).getHand().add(card);
}
break;
case GRAVEYARD:
for (Card card : chooseOrder(
"order to put in graveyard (last chosen will be on top)", cards, owner, game)) {
game.getPlayer(card.getOwnerId()).getGraveyard().add(card);
}
break;
case LIBRARY:
if (info instanceof ZoneChangeInfo.Library && ((ZoneChangeInfo.Library) info).top) {
Cards cards = null;
// If we're moving a token it shouldn't be put into any zone as an object.
if (!(targetCard instanceof Permanent) && targetCard != null) {
if (targetCard instanceof MeldCard) {
cards = ((MeldCard) targetCard).getHalves();
} else {
cards = new CardsImpl(targetCard);
}
Player owner = game.getPlayer(targetCard.getOwnerId());
switch (toZone) {
case HAND:
for (Card card : cards.getCards(game)) {
game.getPlayer(card.getOwnerId()).getHand().add(card);
}
break;
case GRAVEYARD:
for (Card card : chooseOrder(
"order to put on top of library (last chosen will be topmost)", cards, owner, game)) {
game.getPlayer(card.getOwnerId()).getLibrary().putOnTop(card, game);
"order to put in graveyard (last chosen will be on top)", cards, owner, game)) {
game.getPlayer(card.getOwnerId()).getGraveyard().add(card);
}
} else {
for (Card card : chooseOrder(
"order to put on bottom of library (last chosen will be bottommost)", cards, owner, game)) {
game.getPlayer(card.getOwnerId()).getLibrary().putOnBottom(card, game);
}
}
break;
case EXILED:
for (Card card : cards.getCards(game)) {
if (info instanceof ZoneChangeInfo.Exile && ((ZoneChangeInfo.Exile) info).id != null) {
ZoneChangeInfo.Exile exileInfo = (ZoneChangeInfo.Exile) info;
game.getExile().createZone(exileInfo.id, exileInfo.name).add(card);
break;
case LIBRARY:
if (info instanceof ZoneChangeInfo.Library && ((ZoneChangeInfo.Library) info).top) {
for (Card card : chooseOrder(
"order to put on top of library (last chosen will be topmost)", cards, owner, game)) {
game.getPlayer(card.getOwnerId()).getLibrary().putOnTop(card, game);
}
} else {
game.getExile().getPermanentExile().add(card);
for (Card card : chooseOrder(
"order to put on bottom of library (last chosen will be bottommost)", cards, owner, game)) {
game.getPlayer(card.getOwnerId()).getLibrary().putOnBottom(card, game);
}
}
}
break;
case COMMAND:
// There should never be more than one card here.
for (Card card : cards.getCards(game)) {
game.addCommander(new Commander(card));
}
break;
case STACK:
// There should never be more than one card here.
for (Card card : cards.getCards(game)) {
if (info instanceof ZoneChangeInfo.Stack && ((ZoneChangeInfo.Stack) info).spell != null) {
game.getStack().push(((ZoneChangeInfo.Stack) info).spell);
} else {
game.getStack().push(
new Spell(card, card.getSpellAbility().copy(), card.getOwnerId(), event.getFromZone()));
break;
case EXILED:
for (Card card : cards.getCards(game)) {
if (info instanceof ZoneChangeInfo.Exile && ((ZoneChangeInfo.Exile) info).id != null) {
ZoneChangeInfo.Exile exileInfo = (ZoneChangeInfo.Exile) info;
game.getExile().createZone(exileInfo.id, exileInfo.name).add(card);
} else {
game.getExile().getPermanentExile().add(card);
}
}
}
break;
case BATTLEFIELD:
Permanent permanent = event.getTarget();
game.addPermanent(permanent);
game.getPermanentsEntering().remove(permanent.getId());
break;
default:
throw new UnsupportedOperationException("to Zone" + toZone.toString() + " not supported yet");
break;
case COMMAND:
// There should never be more than one card here.
for (Card card : cards.getCards(game)) {
game.addCommander(new Commander(card));
}
break;
case STACK:
// There should never be more than one card here.
for (Card card : cards.getCards(game)) {
if (info instanceof ZoneChangeInfo.Stack && ((ZoneChangeInfo.Stack) info).spell != null) {
game.getStack().push(((ZoneChangeInfo.Stack) info).spell);
} else {
game.getStack().push(
new Spell(card, card.getSpellAbility().copy(), card.getOwnerId(), event.getFromZone()));
}
}
break;
case BATTLEFIELD:
Permanent permanent = event.getTarget();
game.addPermanent(permanent);
game.getPermanentsEntering().remove(permanent.getId());
break;
default:
throw new UnsupportedOperationException("to Zone" + toZone.toString() + " not supported yet");
}
}
game.setZone(event.getTargetId(), event.getToZone());
if (targetCard instanceof MeldCard) {
if (targetCard instanceof MeldCard && cards != null) {
if (event.getToZone() != Zone.BATTLEFIELD) {
((MeldCard) targetCard).setMelded(false);
}