forked from External/mage
Refactor to clean up base P/T setting and fix text generation (#10264)
* Adjust constructors to simplify * Refactor to remove duration parameter for CDA (always end of game) * Fix warnings * Druid Class not CDA * Entropic Specter fixup * Further constructor simplification * Analogous simplification for setting power only * Analogous simplification for setting toughness only * Remove superfluous parameter * Set fields final
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226 changed files with 269 additions and 464 deletions
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@ -6,7 +6,6 @@ import mage.abilities.dynamicvalue.common.LandsYouControlCount;
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import mage.abilities.effects.common.continuous.SetBasePowerToughnessSourceEffect;
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import mage.abilities.keyword.ReachAbility;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.constants.Zone;
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@ -26,7 +25,7 @@ public final class WrennAndSevenTreefolkToken extends TokenImpl {
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toughness = new MageInt(0);
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this.addAbility(ReachAbility.getInstance());
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(
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LandsYouControlCount.instance, Duration.EndOfGame
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LandsYouControlCount.instance
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).setText("this creature's power and toughness are each equal to the number of lands you control")));
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availableImageSetCodes.addAll(Arrays.asList("MID"));
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