forked from External/mage
Fixed miss copy code in Game object (lki, cards), removed unused code. Possible fixes:
* simulated games was able to change objects from another games (ConcurrentModificationException, related tod202278ccd, details in3a6cdd2615); * AI: fixed cards disappear in multiplayer games with computer (details in #6738);
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39 changed files with 201 additions and 125 deletions
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@ -440,7 +440,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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this.canLoseLife = true;
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this.topCardRevealed = false;
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this.payManaMode = false;
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this.setLife(game.getLife(), game, null);
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this.setLife(game.getStartingLife(), game, null);
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this.setReachedNextTurnAfterLeaving(false);
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this.clearCastSourceIdManaCosts();
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