Fixed miss copy code in Game object (lki, cards), removed unused code. Possible fixes:

* simulated games was able to change objects from another games (ConcurrentModificationException, related to d202278ccd, details in 3a6cdd2615);
* AI: fixed cards disappear in multiplayer games with computer (details in #6738);
This commit is contained in:
Oleg Agafonov 2021-08-12 00:07:40 +04:00
parent 9f882824a0
commit 1664ee01cf
39 changed files with 201 additions and 125 deletions

View file

@ -28,8 +28,8 @@ public abstract class GameCommanderImpl extends GameImpl {
protected boolean startingPlayerSkipsDraw = true;
public GameCommanderImpl(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startLife, int startingSize) {
super(attackOption, range, mulligan, startLife, startingSize);
public GameCommanderImpl(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startingLife, int startingHandSize) {
super(attackOption, range, mulligan, startingLife, startingHandSize);
}
public GameCommanderImpl(final GameCommanderImpl game) {