forked from External/mage
Fixed miss copy code in Game object (lki, cards), removed unused code. Possible fixes:
* simulated games was able to change objects from another games (ConcurrentModificationException, related tod202278ccd, details in3a6cdd2615); * AI: fixed cards disappear in multiplayer games with computer (details in #6738);
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9f882824a0
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39 changed files with 201 additions and 125 deletions
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@ -36,6 +36,9 @@ public abstract class MeldCard extends CardImpl {
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this.halves = new CardsImpl(card.halves);
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}
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@Override
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public abstract MeldCard copy();
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public void setMelded(boolean isMelded, Game game) {
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game.getState().getCardState(getId()).setMelded(isMelded);
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}
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