From 14485ae635be2c7e79e4426c8f3659addf75b8c8 Mon Sep 17 00:00:00 2001 From: Alex Vasile <48962821+Alex-Vasile@users.noreply.github.com> Date: Wed, 27 Jul 2022 07:52:13 -0400 Subject: [PATCH] [NCC] Fix Citizen token creation for Master of Ceremonies --- Mage.Sets/src/mage/cards/m/MasterOfCeremonies.java | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/m/MasterOfCeremonies.java b/Mage.Sets/src/mage/cards/m/MasterOfCeremonies.java index e8aa319dcf1..2f6e65bad1e 100644 --- a/Mage.Sets/src/mage/cards/m/MasterOfCeremonies.java +++ b/Mage.Sets/src/mage/cards/m/MasterOfCeremonies.java @@ -114,15 +114,17 @@ class MasterOfCeremoniesChoiceEffect extends OneShotEffect { Token treasureOpponent = new TreasureToken(); treasureOpponent.putOntoBattlefield(1, game, source, opponentId); } + game.applyEffects(); // Friends - You and that player each create a 1/1 green and white Citizen creature token. for (UUID opponentId : friendChoosers) { Token citizenOwner = new CitizenGreenWhiteToken(); - citizenOwner.putOntoBattlefield(1, game, source, opponentId); + citizenOwner.putOntoBattlefield(1, game, source, controller.getId()); Token citizenOpponent = new CitizenGreenWhiteToken(); citizenOpponent.putOntoBattlefield(1, game, source, opponentId); } + game.applyEffects(); // Secrets - You and that player each draw a card. for (UUID opponentId : secretsChoosers) {