diff --git a/Mage.Sets/src/mage/sets/AvatarTheLastAirbender.java b/Mage.Sets/src/mage/sets/AvatarTheLastAirbender.java index 817337a9aaa..813f2586113 100644 --- a/Mage.Sets/src/mage/sets/AvatarTheLastAirbender.java +++ b/Mage.Sets/src/mage/sets/AvatarTheLastAirbender.java @@ -79,8 +79,8 @@ public final class AvatarTheLastAirbender extends ExpansionSet { cards.add(new SetCardInfo("Earth King's Lieutenant", 380, Rarity.RARE, mage.cards.e.EarthKingsLieutenant.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Earth Kingdom Jailer", 16, Rarity.UNCOMMON, mage.cards.e.EarthKingdomJailer.class)); cards.add(new SetCardInfo("Earth Kingdom Soldier", 216, Rarity.COMMON, mage.cards.e.EarthKingdomSoldier.class)); - cards.add(new SetCardInfo("Earth Rumble", 174, Rarity.UNCOMMON, mage.cards.e.EarthRumble.class)); cards.add(new SetCardInfo("Earth Rumble Wrestlers", 218, Rarity.COMMON, mage.cards.e.EarthRumbleWrestlers.class)); + cards.add(new SetCardInfo("Earth Rumble", 174, Rarity.UNCOMMON, mage.cards.e.EarthRumble.class)); cards.add(new SetCardInfo("Earth Village Ruffians", 219, Rarity.COMMON, mage.cards.e.EarthVillageRuffians.class)); cards.add(new SetCardInfo("Earthbending Lesson", 176, Rarity.COMMON, mage.cards.e.EarthbendingLesson.class)); cards.add(new SetCardInfo("Enter the Avatar State", 18, Rarity.UNCOMMON, mage.cards.e.EnterTheAvatarState.class)); diff --git a/Utils/mtg-cards-data.txt b/Utils/mtg-cards-data.txt index 0e7e11ec94f..8b54d5634e5 100644 --- a/Utils/mtg-cards-data.txt +++ b/Utils/mtg-cards-data.txt @@ -59772,7 +59772,9 @@ Appa, Steadfast Guardian|Avatar: The Last Airbender|10|M|{2}{W}{W}|Legendary Cre Avatar Enthusiasts|Avatar: The Last Airbender|11|C|{2}{W}|Creature - Human Peasant Ally|2|2|Whenever another Ally you control enters, put a +1/+1 counter on this creature.| Avatar's Wrath|Avatar: The Last Airbender|12|R|{2}{W}{W}|Sorcery|||Choose up to one target creature, then airbend each other creature.$Until your next turn, your opponents can't cast spells from anywhere other than their hand.$Exile Avatar's Wrath.| Compassionate Healer|Avatar: The Last Airbender|13|C|{1}{W}|Creature - Human Cleric Ally|2|2|Whenever this creature becomes tapped, you gain 1 life and scry 1.| +Destined Confrontation|Avatar: The Last Airbender|15|U|{2}{W}{W}|Sorcery|||Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.| Earth Kingdom Jailer|Avatar: The Last Airbender|16|U|{2}{W}|Creature - Human Soldier Ally|3|3|When this creature enters, exile up to one target artifact, creature, or enchantment an opponent controls with mana value 3 or greater until this creature leaves the battlefield.| +Earth Kingdom Protectors|Avatar: The Last Airbender|17|U|{W}|Creature - Human Soldier Ally|1|1|Vigilance$Sacrifice this creature: Another target Ally you control gains indestructible until end of turn.| Enter the Avatar State|Avatar: The Last Airbender|18|U|{W}|Instant - Lesson|||Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof.| Fancy Footwork|Avatar: The Last Airbender|19|U|{2}{W}|Instant - Lesson|||Untap one or two target creatures. They each get +2/+2 until end of turn.| Gather the White Lotus|Avatar: The Last Airbender|20|U|{4}{W}|Sorcery|||Create a 1/1 white Ally creature token for each Plains you control. Scry 2.| @@ -59787,12 +59789,14 @@ Momo, Playful Pet|Avatar: The Last Airbender|30|U|{W}|Legendary Creature - Lemur Path to Redemption|Avatar: The Last Airbender|31|C|{1}{W}|Enchantment - Aura|||Enchant creature$Enchanted creature can't attack or block.${5}, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn.| Rabaroo Troop|Avatar: The Last Airbender|32|C|{3}{W}{W}|Creature - Rabbit Kangaroo|3|5|Landfall -- Whenever a land you control enters, this creature gains flying until end of turn and you gain 1 life.$Plainscycling {2}| Razor Rings|Avatar: The Last Airbender|33|C|{1}{W}|Instant|||Razor Rings deals 4 damage to target attacking or blocking creature. You gain life equal to the excess damage dealt this way.| +Sandbenders' Storm|Avatar: The Last Airbender|34|C|{3}{W}|Instant|||Choose one--$* Destroy target creature with power 4 or greater.$* Earthbend 3.| Southern Air Temple|Avatar: The Last Airbender|36|U|{3}{W}|Legendary Enchantment - Shrine|||When Southern Air Temple enters, put X +1/+1 counters on each creature you control, where X is the number of Shrines you control.$Whenever another Shrine you control enters, put a +1/+1 counter on each creature you control.| Suki, Courageous Rescuer|Avatar: The Last Airbender|37|R|{1}{W}{W}|Legendary Creature - Human Warrior Ally|2|4|Other creatures you control get +1/+0.$Whenever another permanent you control leaves the battlefield during your turn, create a 1/1 white Ally creature token. This ability triggers only once each turn.| United Front|Avatar: The Last Airbender|39|M|{X}{W}{W}|Sorcery|||Create X 1/1 white Ally creature tokens, then put a +1/+1 counter on each creature you control.| Water Tribe Rallier|Avatar: The Last Airbender|42|U|{1}{W}|Creature - Human Soldier Ally|2|2|Waterbend {5}: Look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.| Yip Yip!|Avatar: The Last Airbender|43|C|{W}|Instant - Lesson|||Target creature you control gets +2/+2 until end of turn. If that creature is an Ally, it also gains flying until end of turn.| Boomerang Basics|Avatar: The Last Airbender|46|U|{U}|Sorcery - Lesson|||Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.| +Ember Island Production|Avatar: The Last Airbender|48|U|{3}{U}{U}|Sorcery|||Choose one--$* Create a token that's a copy of target creature you control, except it's not legendary and it's a 4/4 Hero in addition to its other types.$* Create a token that's a copy of target creature an opponent controls, except it's not legendary and it's a 2/2 Coward in addition to its other types.| First-Time Flyer|Avatar: The Last Airbender|49|C|{1}{U}|Creature - Human Pilot Ally|1|2|Flying$This creature gets +1/+1 as long as there's a Lesson card in your graveyard.| Flexible Waterbender|Avatar: The Last Airbender|50|C|{3}{U}|Creature - Human Warrior Ally|2|5|Vigilance$Waterbend {3}: This creature has base power and toughness 5/2 until end of turn.| Forecasting Fortune Teller|Avatar: The Last Airbender|51|C|{1}{U}|Creature - Human Advisor Ally|1|3|When this creature enters, create a Clue token.| @@ -59838,6 +59842,7 @@ Dai Li Indoctrination|Avatar: The Last Airbender|93|C|{1}{B}|Sorcery - Lesson||| Day of Black Sun|Avatar: The Last Airbender|94|R|{X}{B}{B}|Sorcery|||Each creature with mana value X or less loses all abilities until end of turn. Destroy those creatures.| Deadly Precision|Avatar: The Last Airbender|95|C|{B}|Sorcery|||As an additional cost to cast this spell, pay {4} or sacrifice an artifact or creature.$Destroy target creature.| Epic Downfall|Avatar: The Last Airbender|96|U|{1}{B}|Sorcery|||Exile target creature with mana value 3 or greater.| +Fatal Fissure|Avatar: The Last Airbender|97|U|{1}{B}|Instant|||Choose target creature. When that creature dies this turn, you earthbend 4.| The Fire Nation Drill|Avatar: The Last Airbender|98|R|{2}{B}{B}|Legendary Artifact - Vehicle|6|3|Trample$When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.${1}: Permanents your opponents control lose hexproof and indestructible until end of turn.$Crew 2| Fire Nation Engineer|Avatar: The Last Airbender|99|U|{2}{B}|Creature - Human Artificer|2|3|Raid -- At the beginning of your end step, if you attacked this turn, put a +1/+1 counter on another target creature or Vehicle you control.| Fire Navy Trebuchet|Avatar: The Last Airbender|100|U|{2}{B}|Artifact Creature - Wall|0|4|Defender, reach$Whenever you attack, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at the beginning of the next end step.| @@ -59854,14 +59859,18 @@ The Rise of Sozin|Avatar: The Last Airbender|117|M|{4}{B}{B}|Enchantment - Saga| Fire Lord Sozin|Avatar: The Last Airbender|117|M||Legendary Creature - Human Noble|5|5|Menace, firebending 3$Whenever Fire Lord Sozin deals combat damage to a player, you may pay {X}. When you do, put any number of target creature cards with total mana value X or less from that player's graveyard onto the battlefield under your control.| Sold Out|Avatar: The Last Airbender|119|C|{3}{B}|Instant|||Exile target creature. If it was dealt damage this turn, create a Clue token.| Tundra Tank|Avatar: The Last Airbender|121|U|{2}{B}|Artifact - Vehicle|4|4|Firebending 1$When this Vehicle enters, target creature you control gains indestructible until end of turn.$Crew 1| +Wolfbat|Avatar: The Last Airbender|122|U|{2}{B}|Creature - Wolf Bat|2|2|Flying$Whenever you draw your second card each turn, you may pay {B}. If you do, return this card from your graveyard to the battlefield with a finality counter on it.| Bumi Bash|Avatar: The Last Airbender|125|C|{3}{R}|Sorcery|||Choose one --$* Bumi Bash deals damage equal to the number of lands you control to target creature.$* Destroy target land creature or nonbasic land.| The Cave of Two Lovers|Avatar: The Last Airbender|126|U|{3}{R}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Create two 1/1 white Ally creature tokens.$II -- Search your library for a Mountain or Cave card, reveal it, put it into your hand,$then shuffle.$III -- Earthbend 3.| +Combustion Man|Avatar: The Last Airbender|127|U|{3}{R}{R}|Legendary Creature - Human Assassin|4|6|Whenever Combustion Man attacks, destroy target permanent unless its controller has Combustion Man deal damage to them equal to his power.| +Combustion Technique|Avatar: The Last Airbender|128|U|{1}{R}|Instant - Lesson|||Combustion Technique deals damage equal to 2 plus the number of Lesson cards in your graveyard to target creature. If that creature would die this turn, exile it instead.| Crescent Island Temple|Avatar: The Last Airbender|129|U|{3}{R}|Legendary Enchantment - Shrine|||When Crescent Island Temple enters, for each Shrine you control, create a 1/1 red Monk creature token with prowess.$Whenever another Shrine you control enters, create a 1/1 red Monk creature token with prowess.| Cunning Maneuver|Avatar: The Last Airbender|130|C|{1}{R}|Instant|||Target creature gets +3/+1 until end of turn.$Create a Clue token.| Deserter's Disciple|Avatar: The Last Airbender|131|C|{1}{R}|Creature - Human Rebel Ally|2|2|{T}: Another target creature you control with power 2 or less can't be blocked this turn.| Fated Firepower|Avatar: The Last Airbender|132|M|{X}{R}{R}{R}|Enchantment|||Flash$This enchantment enters with X fire counters on it.$If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead.| Fire Nation Attacks|Avatar: The Last Airbender|133|U|{4}{R}|Instant|||Create two 2/2 red Soldier creature tokens with firebending 1.$Flashback {8}{R}| Fire Nation Cadets|Avatar: The Last Airbender|134|C|{R}|Creature - Human Soldier|1|2|This creature has firebending 2 as long as there's a Lesson card in your graveyard.${2}: This creature gets +1/+0 until end of turn.| +Fire Nation Raider|Avatar: The Last Airbender|135|C|{3}{R}|Creature - Human Soldier|4|2|Raid -- When this creature enters, if you attacked this turn, create a Clue token.| Fire Sages|Avatar: The Last Airbender|136|U|{1}{R}|Creature - Human Cleric|2|2|Firebending 1${1}{R}{R}: Put a +1/+1 counter on this creature.| Firebender Ascension|Avatar: The Last Airbender|137|R|{1}{R}|Enchantment|||When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1.$Whenever a creature you control attacking causes a triggered ability of that creature to trigger, put a quest counter on this enchantment. Then if it has four or more quest counters on it, you may copy that ability. You may choose new targets for the copy.| Firebending Student|Avatar: The Last Airbender|139|R|{1}{R}|Creature - Human Monk|1|2|Prowess$Firebending X, where X is this creature's power.| @@ -59899,11 +59908,13 @@ Diligent Zookeeper|Avatar: The Last Airbender|171|R|{3}{G}|Creature - Human Citi The Earth King|Avatar: The Last Airbender|172|R|{3}{G}|Legendary Creature - Human Noble Ally|2|2|When The Earth King enters, create a 4/4 green Bear creature token.$Whenever one or more creatures you control with power 4 or greater attack, search your library for up to that many basic land cards, put them onto the battlefield tapped, then shuffle.| Earth Kingdom General|Avatar: The Last Airbender|173|U|{3}{G}|Creature - Human Soldier Ally|2|2|When this creature enters, earthbend 2.$Whenever you put one or more +1/+1 counters on a creature, you may gain that much life. Do this only once each turn.| Earth Rumble|Avatar: The Last Airbender|174|U|{3}{G}|Sorcery|||Earthbend 2. When you do, up to one target creature you control fights target creature an opponent controls.| +Earthbender Ascension|Avatar: The Last Airbender|175|R|{2}{G}|Enchantment|||When this enchantment enters, earthbend 2. Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.$Landfall -- Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.| Earthbending Lesson|Avatar: The Last Airbender|176|C|{3}{G}|Sorcery - Lesson|||Earthbend 4.| Elemental Teachings|Avatar: The Last Airbender|178|R|{4}{G}|Instant - Lesson|||Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest onto the battlefield tapped, then shuffle.| Flopsie, Bumi's Buddy|Avatar: The Last Airbender|179|U|{4}{G}{G}|Legendary Creature - Ape Goat|4|4|When Flopsie enters, put a +1/+1 counter on each creature you control.$Each creature you control with power 4 or greater can't be blocked by more than one creature.| Haru, Hidden Talent|Avatar: The Last Airbender|182|U|{1}{G}|Legendary Creature - Human Peasant Ally|1|1|Whenever another Ally you control enters, earthbend 1.| Invasion Tactics|Avatar: The Last Airbender|183|U|{4}{G}|Enchantment|||When this enchantment enters, creatures you control get +2/+2 until end of turn.$Whenever one or more Allies you control deal combat damage to a player, draw a card.| +Kyoshi Island Plaza|Avatar: The Last Airbender|184|U|{3}{G}|Legendary Enchantment - Shrine|||When Kyoshi Island Plaza enters, search your library for up to X basic land cards, where X is the number of Shrines you control. Put those cards onto the battlefield tapped, then shuffle.$Whenever another Shrine you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.| Leaves from the Vine|Avatar: The Last Airbender|185|U|{1}{G}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Mill three cards, then create a Food token.$II -- Put a +1/+1 counter on each of up to two target creatures you control.$III -- Draw a card if there's a creature or Lesson card in your graveyard.| Origin of Metalbending|Avatar: The Last Airbender|187|C|{1}{G}|Instant - Lesson|||Choose one --$* Destroy target artifact or enchantment.$* Put a +1/+1 counter on target creature you control. It gains indestructible until end of turn.| Ostrich-Horse|Avatar: The Last Airbender|188|C|{2}{G}|Creature - Bird Horse|3|1|When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature.| @@ -60005,11 +60016,13 @@ Fated Firepower|Avatar: The Last Airbender|297|M|{X}{R}{R}{R}|Enchantment|||Flas Aang, Swift Savior|Avatar: The Last Airbender|298|R|{1}{W}{U}|Legendary Creature - Human Avatar Ally|2|3|Flash$Flying$When Aang enters, airbend up to one other target creature or spell.$Waterbend {8}: Transform Aang.| Aang and La, Ocean's Fury|Avatar: The Last Airbender|298|R||Legendary Creature - Avatar Spirit Ally|5|5|Reach, trample$Whenever Aang and La attack, put a +1/+1 counter on each tapped creature you control.| Fire Nation Attacks|Avatar: The Last Airbender|299|U|{4}{R}|Instant|||Create two 2/2 red Soldier creature tokens with firebending 1.$Flashback {8}{R}| +Combustion Technique|Avatar: The Last Airbender|301|U|{1}{R}|Instant - Lesson|||Combustion Technique deals damage equal to 2 plus the number of Lesson cards in your graveyard to target creature. If that creature would die this turn, exile it instead.| Azula, Cunning Usurper|Avatar: The Last Airbender|303|R|{2}{U}{B}{B}|Legendary Creature - Human Noble Rogue|4|4|Firebending 2$When Azula enters, target opponent exiles a nontoken creature they control, then they exile a nonland card from their graveyard.$During your turn, you may cast cards exiled with Azula and you may cast them as though they had flash. Mana of any type can be spent to cast those spells.| Aang, at the Crossroads|Avatar: The Last Airbender|304|R|{2}{G}{W}{U}|Legendary Creature - Human Avatar Ally|3|3|Flying$When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.$When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep.| Aang, Destined Savior|Avatar: The Last Airbender|304|R||Legendary Creature - Avatar Ally|4|4|Flying$Land creatures you control have vigilance.$At the beginning of combat on your turn, earthbend 2.| Katara, the Fearless|Avatar: The Last Airbender|305|R|{G}{W}{U}|Legendary Creature - Human Warrior Ally|3|3|If a triggered ability of an Ally you control triggers, that ability triggers an additional time.| Dai Li Agents|Avatar: The Last Airbender|306|U|{3}{B}{G}|Creature - Human Soldier|3|4|When this creature enters, earthbend 1, then earthbend 1.$Whenever this creature attacks, each opponent loses X life and you gain X life, where X is the number of creatures you control with +1/+1 counters on them.| +Earthbender Ascension|Avatar: The Last Airbender|307|R|{2}{G}|Enchantment|||When this enchantment enters, earthbend 2. Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.$Landfall -- Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.| Avatar Aang|Avatar: The Last Airbender|308|M|{R}{G}{W}{U}|Legendary Creature - Human Avatar Ally|4|4|Flying, firebending 2$Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.| Aang, Master of Elements|Avatar: The Last Airbender|308|M||Legendary Creature - Avatar Ally|6|6|Flying$Spells you cast cost {W}{U}{B}{R}{G} less to cast.$At the beginning of each upkeep, you may transform Aang, Master of Elements. If you do, you gain 4 life, draw four cards, put four +1/+1 counters on him, and he deals 4 damage to each opponent.| Sozin's Comet|Avatar: The Last Airbender|309|M|{3}{R}{R}|Sorcery|||Each creature you control gains firebending 5 until end of turn.$Foretell {2}{R}| @@ -60078,6 +60091,7 @@ Ty Lee, Chi Blocker|Avatar: The Last Airbender|371|R|{2}{U}|Legendary Creature - Boiling Rock Rioter|Avatar: The Last Airbender|372|R|{2}{B}|Creature - Human Rogue Ally|3|3|Firebending 1$Tap an untapped Ally you control: Exile target card from a graveyard.$Whenever this creature attacks, you may cast an Ally spell from among cards you own exiled with this creature.| Day of Black Sun|Avatar: The Last Airbender|373|R|{X}{B}{B}|Sorcery|||Each creature with mana value X or less loses all abilities until end of turn. Destroy those creatures.| Mai, Scornful Striker|Avatar: The Last Airbender|374|R|{1}{B}|Legendary Creature - Human Noble Ally|2|2|First strike$Whenever a player casts a noncreature spell, they lose 2 life.| +Elemental Teachings|Avatar: The Last Airbender|378|R|{4}{G}|Instant - Lesson|||Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest onto the battlefield tapped, then shuffle.| Beifong's Bounty Hunters|Avatar: The Last Airbender|379|R|{2}{B}{G}|Creature - Human Mercenary|4|4|Whenever a nonland creature you control dies, earthbend X, where X is that creature's power.| Earth King's Lieutenant|Avatar: The Last Airbender|380|R|{G}{W}|Creature - Human Soldier Ally|1|1|Trample$When this creature enters, put a +1/+1 counter on each other Ally creature you control.$Whenever another Ally you control enters, put a +1/+1 counter on this creature.| Iroh, Tea Master|Avatar: The Last Airbender|381|R|{1}{R}{W}|Legendary Creature - Human Citizen Ally|2|2|When Iroh enters, create a Food token.$At the beginning of combat on your turn, you may have target opponent gain control of target permanent you control. When you do, create a 1/1 white Ally creature token. Put a +1/+1 counter on that token for each permanent you own that your opponents control.|