forked from External/mage
* Fixed a problem with check playable methods causing e.g. endless loop if Shared Fate was on the battlefield.
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32bd88a6c0
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19 changed files with 227 additions and 230 deletions
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@ -1,5 +1,6 @@
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package mage.abilities.keyword;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.StaticAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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@ -23,8 +24,6 @@ import mage.players.Player;
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import mage.target.TargetCard;
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import mage.util.CardUtil;
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import java.util.UUID;
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/**
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* @author LevelX2
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* <p>
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@ -122,7 +121,7 @@ class HideawayLookAtFaceDownCardEffect extends AsThoughEffectImpl {
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public HideawayLookAtFaceDownCardEffect() {
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super(AsThoughEffectType.LOOK_AT_FACE_DOWN, Duration.EndOfGame, Outcome.Benefit);
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staticText = "You may look at cards exiled with {this}";
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staticText = "You may look at the cards exiled with {this}";
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}
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private HideawayLookAtFaceDownCardEffect(final HideawayLookAtFaceDownCardEffect effect) {
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