* Fixed a problem with check playable methods causing e.g. endless loop if Shared Fate was on the battlefield.

This commit is contained in:
LevelX2 2019-12-25 16:01:02 +01:00
parent 32bd88a6c0
commit 133cc7342d
19 changed files with 227 additions and 230 deletions

View file

@ -1,5 +1,6 @@
package mage.abilities.keyword;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.StaticAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
@ -23,8 +24,6 @@ import mage.players.Player;
import mage.target.TargetCard;
import mage.util.CardUtil;
import java.util.UUID;
/**
* @author LevelX2
* <p>
@ -122,7 +121,7 @@ class HideawayLookAtFaceDownCardEffect extends AsThoughEffectImpl {
public HideawayLookAtFaceDownCardEffect() {
super(AsThoughEffectType.LOOK_AT_FACE_DOWN, Duration.EndOfGame, Outcome.Benefit);
staticText = "You may look at cards exiled with {this}";
staticText = "You may look at the cards exiled with {this}";
}
private HideawayLookAtFaceDownCardEffect(final HideawayLookAtFaceDownCardEffect effect) {