[FIC] Implement Mog, Moogle Warrior

This commit is contained in:
theelk801 2025-05-24 08:55:21 -04:00 committed by Failure
parent 0f4e8a740a
commit 0ff09acf44
2 changed files with 118 additions and 0 deletions

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@ -0,0 +1,116 @@
package mage.cards.m;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.LifelinkAbility;
import mage.abilities.triggers.BeginningOfEndStepTriggeredAbility;
import mage.cards.*;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.counters.CounterType;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.MoogleToken;
import mage.players.Player;
import mage.target.common.TargetDiscard;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class MogMoogleWarrior extends CardImpl {
public MogMoogleWarrior(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}{W}");
this.supertype.add(SuperType.LEGENDARY);
this.subtype.add(SubType.MOOGLE);
this.subtype.add(SubType.WARRIOR);
this.power = new MageInt(1);
this.toughness = new MageInt(2);
// Lifelink
this.addAbility(LifelinkAbility.getInstance());
// Dance -- At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.
this.addAbility(new BeginningOfEndStepTriggeredAbility(new MogMoogleWarriorEffect()).withFlavorWord("Dance"));
}
private MogMoogleWarrior(final MogMoogleWarrior card) {
super(card);
}
@Override
public MogMoogleWarrior copy() {
return new MogMoogleWarrior(this);
}
}
class MogMoogleWarriorEffect extends OneShotEffect {
private static final FilterPermanent filter = new FilterControlledPermanent(SubType.MOOGLE);
MogMoogleWarriorEffect() {
super(Outcome.Benefit);
staticText = "each player may discard a card. Each player who discarded a card this way draws a card. " +
"If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. " +
"Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control";
}
private MogMoogleWarriorEffect(final MogMoogleWarriorEffect effect) {
super(effect);
}
@Override
public MogMoogleWarriorEffect copy() {
return new MogMoogleWarriorEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Map<UUID, Card> map = new HashMap<>();
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
if (player == null) {
continue;
}
TargetDiscard target = new TargetDiscard(0, 1, StaticFilters.FILTER_CARD, playerId);
player.choose(outcome, player.getHand(), target, source, game);
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
map.put(playerId, card);
}
}
Cards cards = new CardsImpl();
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
Card card = map.getOrDefault(playerId, null);
if (player != null && card != null && player.discard(card, false, source, game)) {
cards.add(card);
player.drawCards(1, source, game);
}
}
if (cards.count(StaticFilters.FILTER_CARD_CREATURE, game) > 0) {
new MoogleToken().putOntoBattlefield(1, game, source);
}
if (cards.count(StaticFilters.FILTER_CARD_NON_CREATURE, game) < 1) {
return true;
}
game.processAction();
for (Permanent permanent : game
.getBattlefield()
.getActivePermanents(filter, source.getControllerId(), source, game)) {
permanent.addCounters(CounterType.P1P1.createInstance(), source, game);
}
return true;
}
}

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@ -222,6 +222,8 @@ public final class FinalFantasyCommander extends ExpansionSet {
cards.add(new SetCardInfo("Meteor Golem", 351, Rarity.UNCOMMON, mage.cards.m.MeteorGolem.class));
cards.add(new SetCardInfo("Millikin", 352, Rarity.UNCOMMON, mage.cards.m.Millikin.class));
cards.add(new SetCardInfo("Mind Stone", 353, Rarity.UNCOMMON, mage.cards.m.MindStone.class));
cards.add(new SetCardInfo("Mog, Moogle Warrior", 179, Rarity.RARE, mage.cards.m.MogMoogleWarrior.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Mog, Moogle Warrior", 89, Rarity.RARE, mage.cards.m.MogMoogleWarrior.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Morbid Opportunist", 278, Rarity.UNCOMMON, mage.cards.m.MorbidOpportunist.class));
cards.add(new SetCardInfo("Mortify", 327, Rarity.UNCOMMON, mage.cards.m.Mortify.class));
cards.add(new SetCardInfo("Mossfire Valley", 407, Rarity.RARE, mage.cards.m.MossfireValley.class));