forked from External/mage
move code from Mage.Server/src to Mage.Server/src/main/java
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244
Mage.Server/src/main/java/mage/server/game/TableController.java
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244
Mage.Server/src/main/java/mage/server/game/TableController.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.server.game;
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import mage.game.Table;
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import java.io.BufferedInputStream;
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import java.io.BufferedOutputStream;
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import java.io.FileInputStream;
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import java.io.FileOutputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.ObjectInput;
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import java.io.ObjectOutput;
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import java.io.ObjectOutputStream;
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import java.io.OutputStream;
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import java.util.List;
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import java.util.Map.Entry;
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import java.util.UUID;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import java.util.zip.GZIPInputStream;
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import java.util.zip.GZIPOutputStream;
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import mage.Constants.MultiplayerAttackOption;
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import mage.Constants.RangeOfInfluence;
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import mage.Constants.TableState;
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import mage.cards.decks.Deck;
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import mage.cards.decks.DeckCardLists;
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import mage.game.Game;
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import mage.game.GameException;
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import mage.game.GameStates;
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import mage.game.Seat;
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import mage.players.Player;
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import mage.server.ChatManager;
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import mage.server.Main;
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import mage.server.SessionManager;
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import mage.util.CopierObjectInputStream;
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import mage.util.Logging;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class TableController {
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private final static Logger logger = Logging.getLogger(TableController.class.getName());
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private UUID sessionId;
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private UUID chatId;
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private UUID gameId;
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private Table table;
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private Game game;
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private ConcurrentHashMap<UUID, UUID> sessionPlayerMap = new ConcurrentHashMap<UUID, UUID>();
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public TableController(UUID sessionId, String gameType, String deckType, List<String> playerTypes, MultiplayerAttackOption attackOption, RangeOfInfluence range) {
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this.sessionId = sessionId;
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chatId = ChatManager.getInstance().createChatSession();
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game = GameFactory.getInstance().createGame(gameType, attackOption, range);
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gameId = game.getId();
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table = new Table(gameType, DeckValidatorFactory.getInstance().createDeckValidator(deckType), playerTypes);
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}
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public synchronized boolean joinTable(UUID sessionId, String name, DeckCardLists deckList) throws GameException {
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if (table.getState() != TableState.WAITING) {
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return false;
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}
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Seat seat = table.getNextAvailableSeat();
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if (seat == null) {
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throw new GameException("No available seats.");
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}
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Deck deck = Deck.load(deckList);
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if (!Main.server.isTestMode() && !validDeck(deck)) {
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throw new GameException(name + " has an invalid deck for this format");
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}
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Player player = createPlayer(name, deck, seat.getPlayerType());
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game.loadCards(deck.getCards(), player.getId());
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game.loadCards(deck.getSideboard(), player.getId());
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table.joinTable(player, seat);
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logger.info("player joined " + player.getId());
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//only add human players to sessionPlayerMap
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if (seat.getPlayer().isHuman()) {
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sessionPlayerMap.put(sessionId, player.getId());
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}
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return true;
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}
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public boolean watchTable(UUID sessionId) {
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if (table.getState() != TableState.DUELING) {
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return false;
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}
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SessionManager.getInstance().getSession(sessionId).watchGame(game.getId());
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return true;
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}
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public GameReplay createReplay() {
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if (table.getState() == TableState.FINISHED) {
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return new GameReplay(loadGame());
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}
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return null;
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}
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public boolean replayTable(UUID sessionId) {
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if (table.getState() != TableState.FINISHED) {
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return false;
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}
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ReplayManager.getInstance().replayGame(sessionId, table.getId());
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return true;
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}
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private boolean validDeck(Deck deck) {
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return table.getValidator().validate(deck);
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}
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private Player createPlayer(String name, Deck deck, String playerType) {
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Player player = PlayerFactory.getInstance().createPlayer(playerType, name, deck, game.getRangeOfInfluence());
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logger.info("Player created " + player.getId());
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return player;
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}
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public synchronized void leaveTable(UUID sessionId) {
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if (table.getState() == TableState.WAITING)
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table.leaveTable(sessionPlayerMap.get(sessionId));
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}
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public synchronized void startGame(UUID sessionId) {
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if (sessionId.equals(this.sessionId) && table.getState() == TableState.STARTING) {
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try {
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table.initGame(game);
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} catch (GameException ex) {
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logger.log(Level.SEVERE, null, ex);
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}
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GameManager.getInstance().createGameSession(game, sessionPlayerMap, table.getId());
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SessionManager sessionManager = SessionManager.getInstance();
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for (Entry<UUID, UUID> entry: sessionPlayerMap.entrySet()) {
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sessionManager.getSession(entry.getKey()).gameStarted(game.getId(), entry.getValue());
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}
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}
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}
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public void endGame() {
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table.endGame();
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saveGame();
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GameManager.getInstance().removeGame(game.getId());
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game = null;
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}
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public void swapSeats(int seatNum1, int seatNum2) {
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if (table.getState() == TableState.STARTING) {
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if (seatNum1 >= 0 && seatNum2 >= 0 && seatNum1 < table.getSeats().length && seatNum2 < table.getSeats().length) {
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Player swapPlayer = table.getSeats()[seatNum1].getPlayer();
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String swapType = table.getSeats()[seatNum1].getPlayerType();
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table.getSeats()[seatNum1].setPlayer(table.getSeats()[seatNum2].getPlayer());
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table.getSeats()[seatNum1].setPlayerType(table.getSeats()[seatNum2].getPlayerType());
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table.getSeats()[seatNum2].setPlayer(swapPlayer);
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table.getSeats()[seatNum2].setPlayerType(swapType);
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}
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}
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}
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private void saveGame() {
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try {
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OutputStream file = new FileOutputStream("saved/" + game.getId().toString() + ".game");
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OutputStream buffer = new BufferedOutputStream(file);
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ObjectOutput output = new ObjectOutputStream(new GZIPOutputStream(buffer));
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try {
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output.writeObject(game);
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output.writeObject(game.getGameStates());
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}
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finally {
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output.close();
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}
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logger.log(Level.INFO, "Saved game:" + game.getId());
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}
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catch(IOException ex) {
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logger.log(Level.SEVERE, "Cannot save game.", ex);
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}
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}
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private Game loadGame() {
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try{
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InputStream file = new FileInputStream("saved/" + gameId.toString() + ".game");
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InputStream buffer = new BufferedInputStream(file);
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ObjectInput input = new CopierObjectInputStream(Main.classLoader, new GZIPInputStream(buffer));
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try {
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Game game = (Game)input.readObject();
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GameStates states = (GameStates)input.readObject();
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game.loadGameStates(states);
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return game;
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}
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finally {
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input.close();
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}
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}
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catch(ClassNotFoundException ex) {
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logger.log(Level.SEVERE, "Cannot load game. Class not found.", ex);
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}
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catch(IOException ex) {
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logger.log(Level.SEVERE, "Cannot load game:" + game.getId(), ex);
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}
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return null;
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}
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public boolean isOwner(UUID sessionId) {
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return sessionId.equals(this.sessionId);
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}
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public Table getTable() {
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return table;
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}
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public UUID getChatId() {
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return chatId;
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}
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}
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