forked from External/mage
move code from Mage.Server/src to Mage.Server/src/main/java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.server.game;
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import java.util.UUID;
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import java.util.logging.Logger;
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import mage.game.Game;
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import mage.game.GameState;
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import mage.interfaces.callback.ClientCallback;
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import mage.server.Session;
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import mage.server.SessionManager;
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import mage.util.Logging;
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import mage.view.GameView;
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/**
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*
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* @author BetaSteward_at_googlemail.com
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*/
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public class ReplaySession implements GameCallback {
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private final static Logger logger = Logging.getLogger(ReplaySession.class.getName());
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private GameReplay replay;
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protected UUID sessionId;
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ReplaySession(UUID tableId, UUID sessionId) {
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this.replay = TableManager.getInstance().createReplay(tableId);
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this.sessionId = sessionId;
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}
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public void replay() {
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replay.start();
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Session session = SessionManager.getInstance().getSession(sessionId);
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if (session != null)
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session.fireCallback(new ClientCallback("replayInit", new GameView(replay.next(), replay.getGame())));
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}
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public void stop() {
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gameResult("stopped replay");
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}
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public synchronized void next() {
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updateGame(replay.next(), replay.getGame());
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}
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public synchronized void previous() {
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updateGame(replay.previous(), replay.getGame());
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}
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@Override
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public void gameResult(final String result) {
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Session session = SessionManager.getInstance().getSession(sessionId);
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if (session != null)
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session.fireCallback(new ClientCallback("replayDone", result));
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}
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private void updateGame(final GameState state, Game game) {
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if (state == null) {
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gameResult("game ended");
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}
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else {
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Session session = SessionManager.getInstance().getSession(sessionId);
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if (session != null)
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session.fireCallback(new ClientCallback("replayUpdate", new GameView(state, game)));
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}
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}
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}
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