set max for targetopponents correct

This commit is contained in:
ThorstenHacke 2025-07-05 13:18:09 +02:00
parent 3262fd749f
commit 0e8ff74de0

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@ -43,7 +43,7 @@ public final class WillOfTheAbzan extends CardImpl {
.setText("any number of target opponents each sacrifice a creature " + .setText("any number of target opponents each sacrifice a creature " +
"with the greatest power among creatures that player controls")); "with the greatest power among creatures that player controls"));
this.getSpellAbility().addEffect(new LoseLifeTargetControllerEffect(3).setText("and lose 3 life")); this.getSpellAbility().addEffect(new LoseLifeTargetControllerEffect(3).setText("and lose 3 life"));
this.getSpellAbility().addTarget(new TargetOpponent(0, 1, false)); this.getSpellAbility().addTarget(new TargetOpponent(0, Integer.MAX_VALUE, false));
// * Return target creature card from your graveyard to the battlefield. // * Return target creature card from your graveyard to the battlefield.
this.getSpellAbility().addMode(new Mode(new ReturnFromGraveyardToBattlefieldTargetEffect()) this.getSpellAbility().addMode(new Mode(new ReturnFromGraveyardToBattlefieldTargetEffect())