refactor: SimpleActivatedAbility default zone (cards X Y Z, emblems, tokens)

This commit is contained in:
xenohedron 2024-11-16 22:31:37 -05:00
parent 299e785dd7
commit 0e1fa94a11
42 changed files with 44 additions and 44 deletions

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@ -37,7 +37,7 @@ public final class DeathpactAngelToken extends TokenImpl {
power = new MageInt(1);
toughness = new MageInt(1);
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ReturnFromGraveyardToBattlefieldTargetEffect(), new ManaCostsImpl<>("{3}{W}{B}{B}"));
Ability ability = new SimpleActivatedAbility(new ReturnFromGraveyardToBattlefieldTargetEffect(), new ManaCostsImpl<>("{3}{W}{B}{B}"));
ability.addCost(new TapSourceCost());
ability.addCost(new SacrificeSourceCost());
ability.addTarget(new TargetCardInYourGraveyard(filter));