[TDM] Implement omen mechanic (#13501)

* Abstract AdventureCard to SingleFaceSplitCard

* Fix AdventureCardSpellImpl

* Finish converting adventure card and adventure spell

* Update Brightcap Badger

change finalize call to adventure card

* Update Darksteel Monolith

being cast from hand condition referencing AdventureCardSpell

* Update Tlincalli Hunter

exiled creature condition referencing AdventureCardSpell

* Update Twice Upon a Time

finalizeAdventure called from Adventure card

* Finish abstracting Adventure

missed some more references to adventure cards

* Implement Omen cards

* Implement Dirgur Island Dragon

* Missed some adventureSpellName references

* OmenCardSpell had wrong comma symbol

* Add tests for Omen Cards

* Rename two part card components

change from SingleFaceSplitCard to CardWithSpellOption

* Update comments and variable name
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Jmlundeen 2025-04-08 07:54:18 -05:00 committed by GitHub
parent e3937e31c1
commit 0df5f17603
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36 changed files with 637 additions and 264 deletions

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@ -6,8 +6,8 @@ import mage.MageObject;
import mage.abilities.costs.mana.ManaCost;
import mage.abilities.costs.mana.VariableManaCost;
import mage.abilities.keyword.FlashAbility;
import mage.cards.AdventureCardSpell;
import mage.cards.Card;
import mage.cards.SpellOptionCard;
import mage.cards.SplitCard;
import mage.constants.*;
import mage.game.Game;
@ -99,7 +99,7 @@ public class SpellAbility extends ActivatedAbilityImpl {
// forced to cast (can be part id or main id)
Set<UUID> idsToCheck = new HashSet<>();
idsToCheck.add(object.getId());
if (object instanceof Card && !(object instanceof AdventureCardSpell)) {
if (object instanceof Card && !(object instanceof SpellOptionCard)) {
idsToCheck.add(((Card) object).getMainCard().getId());
}
for (UUID idToCheck : idsToCheck) {