forked from External/mage
tests: allow cards to be added to exile during a card test (#11739)
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4 changed files with 33 additions and 3 deletions
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@ -555,7 +555,7 @@ public interface Game extends MageItem, Serializable, Copyable<Game> {
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// game cheats (for tests only)
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void cheat(UUID ownerId, Map<Zone, String> commands);
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void cheat(UUID ownerId, List<Card> library, List<Card> hand, List<PermanentCard> battlefield, List<Card> graveyard, List<Card> command);
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void cheat(UUID ownerId, List<Card> library, List<Card> hand, List<PermanentCard> battlefield, List<Card> graveyard, List<Card> command, List<Card> exiled);
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// controlling the behaviour of replacement effects while permanents entering the battlefield
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void setScopeRelevant(boolean scopeRelevant);
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