forked from External/mage
refactor: improve method name - checkShortLivingLKI
This commit is contained in:
parent
aeaeccb63b
commit
0d4acf26e5
11 changed files with 14 additions and 11 deletions
|
|
@ -1078,7 +1078,7 @@ public abstract class AbilityImpl implements Ability {
|
|||
parameterSourceId = getSourceId();
|
||||
}
|
||||
// check against shortLKI for effects that move multiple object at the same time (e.g. destroy all)
|
||||
if (game.getShortLivingLKI(getSourceId(), getZone())) {
|
||||
if (game.checkShortLivingLKI(getSourceId(), getZone())) {
|
||||
return true;
|
||||
}
|
||||
// check against current state
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue