redesigned evasion abilities and added restriction and requirement effects

This commit is contained in:
BetaSteward 2010-12-19 00:56:45 -05:00
parent ab1f0b5f11
commit 0ce1f50734
44 changed files with 839 additions and 356 deletions

View file

@ -48,6 +48,7 @@ public interface ContinuousEffect<T extends ContinuousEffect<T>> extends Effect<
public void newId();
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game);
public boolean hasLayer(Layer layer);
public boolean isInactive(Ability source, Game game);
public void init(Ability source, Game game);
}