Fixed a problem that tokens that came into play with modified attributes (P/T e.g. from Master of Etherium) were seen for triggered abilities (e.g. Sword of the Meek ) with unmodified attributes.

This commit is contained in:
LevelX2 2016-11-19 12:08:38 +01:00
parent 06f9e3db19
commit 0ccaca4a3b
8 changed files with 106 additions and 14 deletions

View file

@ -97,6 +97,7 @@ public class CreateTokenEffect extends OneShotEffect {
token.putOntoBattlefield(value, game, source.getSourceId(), source.getControllerId(), tapped, attacking);
this.lastAddedTokenId = token.getLastAddedToken();
this.lastAddedTokenIds = token.getLastAddedTokenIds();
return true;
}