forked from External/mage
New way for displaying combat
This commit is contained in:
parent
77ecea1253
commit
0c785abb46
7 changed files with 198 additions and 33 deletions
|
|
@ -38,6 +38,7 @@ import mage.Constants;
|
|||
import mage.client.MageFrame;
|
||||
import mage.client.cards.BigCard;
|
||||
import mage.client.chat.ChatPanel;
|
||||
import mage.client.combat.CombatManager;
|
||||
import mage.client.components.MageComponents;
|
||||
import mage.client.components.ext.dlg.DialogManager;
|
||||
import mage.client.dialog.*;
|
||||
|
|
@ -421,9 +422,11 @@ public class GamePanel extends javax.swing.JPanel {
|
|||
showRevealed(game);
|
||||
showLookedAt(game);
|
||||
if (game.getCombat().size() > 0) {
|
||||
combat.showDialog(game.getCombat());
|
||||
//combat.showDialog(game.getCombat());
|
||||
CombatManager.getInstance().showCombat(game.getCombat(), gameId);
|
||||
} else {
|
||||
combat.hideDialog();
|
||||
//combat.hideDialog();
|
||||
CombatManager.getInstance().hideCombat();
|
||||
}
|
||||
updatePhases(game.getStep());
|
||||
this.revalidate();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue