diff --git a/Mage.Sets/src/mage/cards/g/GomaFadaVanguard.java b/Mage.Sets/src/mage/cards/g/GomaFadaVanguard.java index f80c33f36ba..2b4fc760b93 100644 --- a/Mage.Sets/src/mage/cards/g/GomaFadaVanguard.java +++ b/Mage.Sets/src/mage/cards/g/GomaFadaVanguard.java @@ -1,26 +1,29 @@ package mage.cards.g; -import java.util.UUID; - import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.common.AttacksTriggeredAbility; +import mage.abilities.dynamicvalue.DynamicValue; +import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; import mage.abilities.effects.common.combat.CantBlockTargetEffect; -import mage.cards.s.SpellstutterSprite; -import mage.constants.Duration; -import mage.constants.SubType; +import mage.abilities.hint.Hint; +import mage.abilities.hint.ValueHint; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.SubType; import mage.filter.FilterPermanent; -import mage.filter.common.FilterCreaturePermanent; +import mage.filter.common.FilterControlledPermanent; import mage.filter.common.FilterOpponentsCreaturePermanent; import mage.filter.predicate.ObjectSourcePlayer; import mage.filter.predicate.ObjectSourcePlayerPredicate; import mage.game.Game; import mage.target.TargetPermanent; +import java.util.UUID; + /** * @author TheElk801 */ @@ -34,6 +37,10 @@ public final class GomaFadaVanguard extends CardImpl { filter.add(GomaFadaVanguardPredicate.instance); } + private static final FilterPermanent filter2 = new FilterControlledPermanent(SubType.WARRIOR); + private static final DynamicValue xValue = new PermanentsOnBattlefieldCount(filter2); + private static final Hint hint = new ValueHint("Warriors you control", xValue); + public GomaFadaVanguard(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}"); @@ -45,7 +52,7 @@ public final class GomaFadaVanguard extends CardImpl { // Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn. Ability ability = new AttacksTriggeredAbility(new CantBlockTargetEffect(Duration.EndOfTurn), false); ability.addTarget(new TargetPermanent(filter)); - this.addAbility(ability); + this.addAbility(ability.addHint(hint)); } private GomaFadaVanguard(final GomaFadaVanguard card) {