Implemented Soul Salvage

This commit is contained in:
Evan Kranzler 2018-04-14 15:42:14 -04:00
parent adaacb331f
commit 0b45a6b2fb
2 changed files with 61 additions and 0 deletions

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@ -0,0 +1,60 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.cards.s;
import java.util.UUID;
import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.filter.common.FilterCreatureCard;
import mage.target.common.TargetCardInYourGraveyard;
/**
*
* @author TheElk801
*/
public class SoulSalvage extends CardImpl {
public SoulSalvage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{B}");
// Return up to two target creature cards from your graveyard to your hand.
this.getSpellAbility().addEffect(new ReturnFromGraveyardToHandTargetEffect());
this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(0, 2, new FilterCreatureCard("creature cards from your graveyard")));
}
public SoulSalvage(final SoulSalvage card) {
super(card);
}
@Override
public SoulSalvage copy() {
return new SoulSalvage(this);
}
}

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@ -180,6 +180,7 @@ public class Dominaria extends ExpansionSet {
cards.add(new SetCardInfo("Skirk Prospector", 144, Rarity.COMMON, mage.cards.s.SkirkProspector.class));
cards.add(new SetCardInfo("Skittering Surveyor", 230, Rarity.COMMON, mage.cards.s.SkitteringSurveyor.class));
cards.add(new SetCardInfo("Skizzik", 145, Rarity.UNCOMMON, mage.cards.s.Skizzik.class));
cards.add(new SetCardInfo("Soul Salvage", 104, Rarity.COMMON, mage.cards.s.SoulSalvage.class));
cards.add(new SetCardInfo("Sulfur Falls", 247, Rarity.RARE, mage.cards.s.SulfurFalls.class));
cards.add(new SetCardInfo("Swamp", 258, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Swamp", 259, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));