Removed majority of memory leaks from game / editor / dialog handling.

This commit is contained in:
LevelX2 2014-02-02 21:57:02 +01:00
parent 11df1dc059
commit 0a18a7bea6
24 changed files with 215 additions and 138 deletions

View file

@ -33,15 +33,21 @@
*/
package mage.client.dialog;
import org.apache.log4j.Logger;
import javax.swing.*;
import java.awt.*;
import java.awt.AWTEvent;
import java.awt.ActiveEvent;
import java.awt.Component;
import java.awt.EventQueue;
import java.awt.KeyboardFocusManager;
import java.awt.MenuComponent;
import java.awt.TrayIcon;
import java.awt.event.MouseEvent;
import java.beans.PropertyVetoException;
import java.lang.reflect.InvocationTargetException;
import java.util.logging.Level;
import javax.swing.JComponent;
import javax.swing.SwingUtilities;
import mage.client.MageFrame;
import org.apache.log4j.Logger;
/**
*
@ -174,11 +180,7 @@ public class MageDialog extends javax.swing.JInternalFrame {
java.util.logging.Logger.getLogger(MageDialog.class.getName()).log(Level.SEVERE, "setClosed(false) failed", ex);
}
MageFrame.getDesktop().remove(this);
// this.ui.uninstallUI(this);
logger.warn("Remove Dialog " + this.getClass().getName() + " Components left: " + this.getComponentCount());
for (Component comp : this.getComponents()) {
logger.warn("Existing Component: " + comp.getClass().getName());
}
}
/**