Some rework to end turn logic and removing of stack objects (related to #2977).

This commit is contained in:
LevelX2 2017-04-02 15:18:50 +02:00
parent 2446abcc98
commit 097a8ce0dd
9 changed files with 110 additions and 104 deletions

View file

@ -27,6 +27,8 @@
*/
package mage.game;
import java.io.Serializable;
import java.util.*;
import mage.MageItem;
import mage.MageObject;
import mage.abilities.Ability;
@ -65,9 +67,6 @@ import mage.players.Players;
import mage.util.MessageToClient;
import mage.util.functions.ApplyToPermanent;
import java.io.Serializable;
import java.util.*;
public interface Game extends MageItem, Serializable {
MatchType getGameType();
@ -393,7 +392,7 @@ public interface Game extends MageItem, Serializable {
void playPriority(UUID activePlayerId, boolean resuming);
boolean endTurn();
boolean endTurn(Ability source);
int doAction(MageAction action);