Some rework to end turn logic and removing of stack objects (related to #2977).

This commit is contained in:
LevelX2 2017-04-02 15:18:50 +02:00
parent 2446abcc98
commit 097a8ce0dd
9 changed files with 110 additions and 104 deletions

View file

@ -27,6 +27,9 @@
*/
package mage.abilities;
import java.io.Serializable;
import java.util.List;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.costs.Cost;
import mage.abilities.costs.Costs;
@ -46,11 +49,6 @@ import mage.target.Target;
import mage.target.Targets;
import mage.watchers.Watcher;
import java.io.Serializable;
import java.util.List;
import java.util.Optional;
import java.util.UUID;
/**
* Practically everything in the game is started from an Ability. This interface
* describes what an Ability is composed of at the highest level.