forked from External/mage
Merge pull request #5351 from magefree/plane-and-emblem-implements-controllable
Refactor: make plane and emblem implement Controllable
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commit
08e88b8a65
8 changed files with 13 additions and 11 deletions
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@ -2600,7 +2600,7 @@ public abstract class GameImpl implements Game, Serializable {
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boolean addPlaneAgain = false;
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for (Iterator<CommandObject> it = this.getState().getCommand().iterator(); it.hasNext();) {
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CommandObject obj = it.next();
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if (obj.getControllerId().equals(playerId)) {
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if (obj.isControlledBy(playerId)) {
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if (obj instanceof Emblem) {
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((Emblem) obj).discardEffects();// This may not be the best fix but it works
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}
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