From 08b9f61749bd45900c3fa791a9840feede6cc834 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Tue, 15 May 2018 14:31:37 +0200 Subject: [PATCH] Removed wrong import in TestPlayer.java. --- .../java/org/mage/test/player/TestPlayer.java | 43 +++++++++---------- 1 file changed, 20 insertions(+), 23 deletions(-) diff --git a/Mage.Tests/src/test/java/org/mage/test/player/TestPlayer.java b/Mage.Tests/src/test/java/org/mage/test/player/TestPlayer.java index 8970be0c125..4582e497d63 100644 --- a/Mage.Tests/src/test/java/org/mage/test/player/TestPlayer.java +++ b/Mage.Tests/src/test/java/org/mage/test/player/TestPlayer.java @@ -31,8 +31,6 @@ import java.io.Serializable; import java.util.*; import java.util.regex.Matcher; import java.util.regex.Pattern; - -import com.sun.org.apache.xpath.internal.operations.Bool; import mage.MageObject; import mage.MageObjectReference; import mage.ObjectColor; @@ -81,7 +79,6 @@ import mage.target.*; import mage.target.common.*; import org.junit.Assert; import org.junit.Ignore; - import static org.mage.test.serverside.base.impl.CardTestPlayerAPIImpl.*; /** @@ -156,7 +153,7 @@ public class TestPlayer implements Player { /** * @param maxCallsWithoutAction max number of priority passes a player may - * have for this test (default = 100) + * have for this test (default = 100) */ public void setMaxCallsWithoutAction(int maxCallsWithoutAction) { this.maxCallsWithoutAction = maxCallsWithoutAction; @@ -751,7 +748,7 @@ public class TestPlayer implements Player { // Loop through players and validate can attack/block this turn UUID defenderId = null; //List - for (Iterator it = actions.iterator(); it.hasNext(); ) { + for (Iterator it = actions.iterator(); it.hasNext();) { PlayerAction action = it.next(); if (action.getTurnNum() == game.getTurnNum() && action.getAction().startsWith("attack:")) { String command = action.getAction(); @@ -2404,7 +2401,7 @@ public class TestPlayer implements Player { @Override public boolean choose(Outcome outcome, Target target, - UUID sourceId, Game game + UUID sourceId, Game game ) { // needed to call here the TestPlayer because it's overwitten return choose(outcome, target, sourceId, game, null); @@ -2412,7 +2409,7 @@ public class TestPlayer implements Player { @Override public boolean choose(Outcome outcome, Cards cards, - TargetCard target, Game game + TargetCard target, Game game ) { if (!choices.isEmpty()) { for (String choose2 : choices) { @@ -2444,7 +2441,7 @@ public class TestPlayer implements Player { @Override public boolean chooseTargetAmount(Outcome outcome, TargetAmount target, - Ability source, Game game + Ability source, Game game ) { return computerPlayer.chooseTargetAmount(outcome, target, source, game); } @@ -2457,15 +2454,15 @@ public class TestPlayer implements Player { @Override public boolean choosePile(Outcome outcome, String message, - List pile1, List pile2, - Game game + List pile1, List pile2, + Game game ) { return computerPlayer.choosePile(outcome, message, pile1, pile2, game); } @Override public boolean playMana(Ability ability, ManaCost unpaid, - String promptText, Game game + String promptText, Game game ) { groupsForTargetHandling = null; return computerPlayer.playMana(ability, unpaid, promptText, game); @@ -2479,15 +2476,15 @@ public class TestPlayer implements Player { @Override public UUID chooseBlockerOrder(List blockers, CombatGroup combatGroup, - List blockerOrder, Game game + List blockerOrder, Game game ) { return computerPlayer.chooseBlockerOrder(blockers, combatGroup, blockerOrder, game); } @Override public void assignDamage(int damage, List targets, - String singleTargetName, UUID sourceId, - Game game + String singleTargetName, UUID sourceId, + Game game ) { computerPlayer.assignDamage(damage, targets, singleTargetName, sourceId, game); } @@ -2506,14 +2503,14 @@ public class TestPlayer implements Player { @Override public void pickCard(List cards, Deck deck, - Draft draft + Draft draft ) { computerPlayer.pickCard(cards, deck, draft); } @Override public boolean scry(int value, Ability source, - Game game + Game game ) { // Don't scry at the start of the game. if (game.getTurnNum() == 1 && game.getStep() == null) { @@ -2524,37 +2521,37 @@ public class TestPlayer implements Player { @Override public boolean moveCards(Card card, Zone toZone, - Ability source, Game game + Ability source, Game game ) { return computerPlayer.moveCards(card, toZone, source, game); } @Override public boolean moveCards(Card card, Zone toZone, - Ability source, Game game, - boolean tapped, boolean faceDown, boolean byOwner, List appliedEffects + Ability source, Game game, + boolean tapped, boolean faceDown, boolean byOwner, List appliedEffects ) { return computerPlayer.moveCards(card, toZone, source, game, tapped, faceDown, byOwner, appliedEffects); } @Override public boolean moveCards(Cards cards, Zone toZone, - Ability source, Game game + Ability source, Game game ) { return computerPlayer.moveCards(cards, toZone, source, game); } @Override public boolean moveCards(Set cards, Zone toZone, - Ability source, Game game + Ability source, Game game ) { return computerPlayer.moveCards(cards, toZone, source, game); } @Override public boolean moveCards(Set cards, Zone toZone, - Ability source, Game game, - boolean tapped, boolean faceDown, boolean byOwner, List appliedEffects + Ability source, Game game, + boolean tapped, boolean faceDown, boolean byOwner, List appliedEffects ) { return computerPlayer.moveCards(cards, toZone, source, game, tapped, faceDown, byOwner, appliedEffects); }