Replace more custom effects with SavedDamageValue

This commit is contained in:
Alex W. Jackson 2022-04-02 02:11:12 -04:00
parent ca9b2ea135
commit 081b2f2f39
48 changed files with 318 additions and 1226 deletions

View file

@ -1,16 +1,12 @@
package mage.abilities.common;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.dynamicvalue.common.SavedDamageValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.abilities.effects.common.GainLifeEffect;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
/**
*
@ -20,7 +16,7 @@ import mage.players.Player;
public class DealsDamageGainLifeSourceTriggeredAbility extends TriggeredAbilityImpl {
public DealsDamageGainLifeSourceTriggeredAbility() {
super(Zone.BATTLEFIELD, new GainThatMuchLifeEffect(), false);
super(Zone.BATTLEFIELD, new GainLifeEffect(SavedDamageValue.MUCH), false);
}
public DealsDamageGainLifeSourceTriggeredAbility(final DealsDamageGainLifeSourceTriggeredAbility ability) {
@ -53,34 +49,3 @@ public class DealsDamageGainLifeSourceTriggeredAbility extends TriggeredAbilityI
return "Whenever {this} deals damage, " ;
}
}
class GainThatMuchLifeEffect extends OneShotEffect {
public GainThatMuchLifeEffect() {
super(Outcome.GainLife);
this.staticText = "you gain that much life";
}
public GainThatMuchLifeEffect(final GainThatMuchLifeEffect effect) {
super(effect);
}
@Override
public GainThatMuchLifeEffect copy() {
return new GainThatMuchLifeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int amount = (Integer) getValue("damage");
if (amount > 0) {
controller.gainLife(amount, game, source);
}
return true;
}
return false;
}
}