Game: fixed rare bugs in some cards after rollback or cancel actions:

* Cumulative upkeep cost - fixed that it can lost payed state (cards: Aboroth, Karplusan Minotaur, Psychic Vortex, Sheltering Ancient);
 * Effects - fixed that it can lost selected targets or other settings (cards: Citadel of Pain, Crimson Honor Guard, Curfew, Leveler, Mana Cache, Monsoon, Paradigm Shift, Saprazzan Bailiff);
 * Exile all cards from graveyard ability - fixed that it can lost targets (example: Agent of Erebos);
 * Melee ability - fixed that it can lost targets (example: Adriana, Captain of the Guard).
This commit is contained in:
Oleg Agafonov 2021-07-07 16:51:53 +04:00
parent 82cc789534
commit 07ddad6e48
60 changed files with 163 additions and 224 deletions

View file

@ -1,4 +1,3 @@
package mage.abilities.keyword;
import java.util.*;
@ -71,9 +70,19 @@ class MeleeWatcher extends Watcher {
class MeleeDynamicValue implements DynamicValue {
private boolean valueChecked = false;
private boolean valueChecked;
private int lockedInValue;
public MeleeDynamicValue() {
super();
}
protected MeleeDynamicValue(final MeleeDynamicValue dynamicValue) {
super();
valueChecked = dynamicValue.valueChecked;
lockedInValue = dynamicValue.lockedInValue;
}
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
MeleeWatcher watcher = game.getState().getWatcher(MeleeWatcher.class);
@ -89,7 +98,7 @@ class MeleeDynamicValue implements DynamicValue {
@Override
public MeleeDynamicValue copy() {
return new MeleeDynamicValue();
return new MeleeDynamicValue(this);
}
@Override