forked from External/mage
Game: fixed rare bugs in some cards after rollback or cancel actions:
* Cumulative upkeep cost - fixed that it can lost payed state (cards: Aboroth, Karplusan Minotaur, Psychic Vortex, Sheltering Ancient); * Effects - fixed that it can lost selected targets or other settings (cards: Citadel of Pain, Crimson Honor Guard, Curfew, Leveler, Mana Cache, Monsoon, Paradigm Shift, Saprazzan Bailiff); * Exile all cards from graveyard ability - fixed that it can lost targets (example: Agent of Erebos); * Melee ability - fixed that it can lost targets (example: Adriana, Captain of the Guard).
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82cc789534
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07ddad6e48
60 changed files with 163 additions and 224 deletions
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@ -1,5 +1,3 @@
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package mage.abilities.effects.common;
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import mage.abilities.Ability;
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@ -21,9 +19,13 @@ public class ExileGraveyardAllTargetPlayerEffect extends OneShotEffect {
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staticText = "exile all cards from target player's graveyard";
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}
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private ExileGraveyardAllTargetPlayerEffect(final ExileGraveyardAllTargetPlayerEffect effect) {
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super(effect);
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}
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@Override
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public ExileGraveyardAllTargetPlayerEffect copy() {
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return new ExileGraveyardAllTargetPlayerEffect();
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return new ExileGraveyardAllTargetPlayerEffect(this);
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}
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@Override
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