[TLE] Implement Hog-Monkey Rampage

This commit is contained in:
theelk801 2025-11-18 11:46:53 -05:00
parent 1f0b829522
commit 07a1875561
2 changed files with 68 additions and 0 deletions

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@ -0,0 +1,67 @@
package mage.cards.h;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.FightTargetsEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetOpponentsCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class HogMonkeyRampage extends CardImpl {
public HogMonkeyRampage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{R/G}");
// Choose target creature you control and target creature an opponent controls. Put a +1/+1 counter on the creature you control if it has power 4 or greater. Then those creatures fight each other.
this.getSpellAbility().addEffect(new HogMonkeyRampageEffect());
this.getSpellAbility().addEffect(new FightTargetsEffect().setText("Then those creatures fight each other"));
this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
this.getSpellAbility().addTarget(new TargetOpponentsCreaturePermanent());
}
private HogMonkeyRampage(final HogMonkeyRampage card) {
super(card);
}
@Override
public HogMonkeyRampage copy() {
return new HogMonkeyRampage(this);
}
}
class HogMonkeyRampageEffect extends OneShotEffect {
HogMonkeyRampageEffect() {
super(Outcome.Benefit);
staticText = "choose target creature you control and target creature an opponent controls. " +
"Put a +1/+1 counter on the creature you control if it has power 4 or greater";
}
private HogMonkeyRampageEffect(final HogMonkeyRampageEffect effect) {
super(effect);
}
@Override
public HogMonkeyRampageEffect copy() {
return new HogMonkeyRampageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
return permanent != null
&& permanent.getPower().getValue() >= 4
&& permanent.addCounters(CounterType.P1P1.createInstance(), source, game);
}
}

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@ -148,6 +148,7 @@ public final class AvatarTheLastAirbenderEternal extends ExpansionSet {
cards.add(new SetCardInfo("Hei Bai, Forest Guardian", 205, Rarity.MYTHIC, mage.cards.h.HeiBaiForestGuardian.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Hei Bai, Forest Guardian", 205, Rarity.MYTHIC, mage.cards.h.HeiBaiForestGuardian.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Heroic Intervention", 43, Rarity.MYTHIC, mage.cards.h.HeroicIntervention.class)); cards.add(new SetCardInfo("Heroic Intervention", 43, Rarity.MYTHIC, mage.cards.h.HeroicIntervention.class));
cards.add(new SetCardInfo("Hippo-Cows", 252, Rarity.COMMON, mage.cards.h.HippoCows.class)); cards.add(new SetCardInfo("Hippo-Cows", 252, Rarity.COMMON, mage.cards.h.HippoCows.class));
cards.add(new SetCardInfo("Hog-Monkey Rampage", 255, Rarity.UNCOMMON, mage.cards.h.HogMonkeyRampage.class));
cards.add(new SetCardInfo("Hook Swords", 147, Rarity.UNCOMMON, mage.cards.h.HookSwords.class)); cards.add(new SetCardInfo("Hook Swords", 147, Rarity.UNCOMMON, mage.cards.h.HookSwords.class));
cards.add(new SetCardInfo("Humble Defector", 30, Rarity.MYTHIC, mage.cards.h.HumbleDefector.class)); cards.add(new SetCardInfo("Humble Defector", 30, Rarity.MYTHIC, mage.cards.h.HumbleDefector.class));
cards.add(new SetCardInfo("Imprisoned in the Moon", 14, Rarity.MYTHIC, mage.cards.i.ImprisonedInTheMoon.class)); cards.add(new SetCardInfo("Imprisoned in the Moon", 14, Rarity.MYTHIC, mage.cards.i.ImprisonedInTheMoon.class));