forked from External/mage
SatyrFiredancer's Effect and TargetAdjuster can be generic
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9aafd4a14e
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1 changed files with 8 additions and 57 deletions
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@ -1,29 +1,24 @@
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package mage.cards.s;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.dynamicvalue.common.EffectKeyValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.targetadjustment.TargetAdjuster;
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import mage.target.targetadjustment.ThatPlayerControlsTargetAdjuster;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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/**
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* @author LevelX2
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*/
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@ -53,8 +48,9 @@ public final class SatyrFiredancer extends CardImpl {
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class SatyrFiredancerTriggeredAbility extends TriggeredAbilityImpl {
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SatyrFiredancerTriggeredAbility() {
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super(Zone.BATTLEFIELD, new SatyrFiredancerDamageEffect(), false);
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this.setTargetAdjuster(SatyrFiredancerAdjuster.instance);
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super(Zone.BATTLEFIELD, new DamageTargetEffect(new EffectKeyValue("damage", "that much")), false);
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this.addTarget(new TargetCreaturePermanent().withTargetName("target creature that player controls"));
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this.setTargetAdjuster(new ThatPlayerControlsTargetAdjuster());
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setTriggerPhrase("Whenever an instant or sorcery spell you control deals damage to an opponent, ");
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}
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@ -96,48 +92,3 @@ class SatyrFiredancerTriggeredAbility extends TriggeredAbilityImpl {
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return true;
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}
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}
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class SatyrFiredancerDamageEffect extends OneShotEffect {
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SatyrFiredancerDamageEffect() {
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super(Outcome.Damage);
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this.staticText = "{this} deals that much damage to target creature that player controls";
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}
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private SatyrFiredancerDamageEffect(final SatyrFiredancerDamageEffect effect) {
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super(effect);
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}
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@Override
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public SatyrFiredancerDamageEffect copy() {
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return new SatyrFiredancerDamageEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent targetCreature = game.getPermanent(source.getFirstTarget());
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Player controller = game.getPlayer(source.getControllerId());
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if (targetCreature != null && controller != null) {
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int damage = (Integer) this.getValue("damage");
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if (damage > 0) {
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targetCreature.damage(damage, source.getSourceId(), source, game, false, true);
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}
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return true;
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}
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return false;
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}
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}
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enum SatyrFiredancerAdjuster implements TargetAdjuster {
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instance;
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@Override
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public void adjustTargets(Ability ability, Game game) {
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Player opponent = game.getPlayer(ability.getEffects().get(0).getTargetPointer().getFirst(game, ability));
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if (opponent != null) {
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FilterCreaturePermanent filter = new FilterCreaturePermanent("creature controlled by " + opponent.getLogName());
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filter.add(new ControllerIdPredicate(opponent.getId()));
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ability.getTargets().add(new TargetPermanent(filter));
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}
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}
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}
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