list.size > 0 changed to !list.isEmpty

We care about if it's empty or not, not about it's size
This commit is contained in:
vraskulin 2017-01-27 16:04:56 +03:00
parent f60ebfbb1f
commit 0557b5e89c
366 changed files with 532 additions and 548 deletions

View file

@ -143,7 +143,7 @@ class AnimationModuleEffect extends OneShotEffect {
if (controller != null) {
Permanent permanent = game.getPermanent(this.getTargetPointer().getFirst(game, source));
if (permanent != null) {
if (permanent.getCounters(game).size() > 0) {
if (!permanent.getCounters(game).isEmpty()) {
if (permanent.getCounters(game).size() == 1) {
for (Counter counter : permanent.getCounters(game).values()) {
Counter newCounter = new Counter(counter.getName());
@ -172,7 +172,7 @@ class AnimationModuleEffect extends OneShotEffect {
else {
Player player = game.getPlayer(this.getTargetPointer().getFirst(game, source));
if (player != null) {
if (player.getCounters().size() > 0) {
if (!player.getCounters().isEmpty()) {
if (player.getCounters().size() == 1) {
for (Counter counter : player.getCounters().values()) {
Counter newCounter = new Counter(counter.getName());