list.size > 0 changed to !list.isEmpty

We care about if it's empty or not, not about it's size
This commit is contained in:
vraskulin 2017-01-27 16:04:56 +03:00
parent f60ebfbb1f
commit 0557b5e89c
366 changed files with 532 additions and 548 deletions

View file

@ -723,7 +723,7 @@ public final class GamePanel extends javax.swing.JPanel {
if (!handCards.containsKey(chosenHandKey)) {
chosenHandKey = YOUR_HAND;
}
} else if (chosenHandKey.isEmpty() && handCards.size() > 0) {
} else if (chosenHandKey.isEmpty() && !handCards.isEmpty()) {
chosenHandKey = handCards.keySet().iterator().next();
}
if (chosenHandKey != null && handCards.containsKey(chosenHandKey)) {
@ -854,7 +854,7 @@ public final class GamePanel extends javax.swing.JPanel {
showRevealed(game);
showLookedAt(game);
if (game.getCombat().size() > 0) {
if (!game.getCombat().isEmpty()) {
CombatManager.getInstance().showCombat(game.getCombat(), gameId);
} else {
CombatManager.getInstance().hideCombat(gameId);
@ -1164,7 +1164,7 @@ public final class GamePanel extends javax.swing.JPanel {
updateGame(gameView);
Map<String, Serializable> options0 = options == null ? new HashMap<>() : options;
ShowCardsDialog dialog = null;
if (cardView != null && cardView.size() > 0) {
if (cardView != null && !cardView.isEmpty()) {
dialog = showCards(message, cardView, required, options0, popupMenuType);
options0.put("dialog", dialog);
}
@ -2130,7 +2130,7 @@ public final class GamePanel extends javax.swing.JPanel {
choices,
this.chosenHandKey);
if (newChosenHandKey != null && newChosenHandKey.length() > 0) {
if (newChosenHandKey != null && !newChosenHandKey.isEmpty()) {
this.chosenHandKey = newChosenHandKey;
CardsView cards = handCards.get(chosenHandKey);
handContainer.loadCards(cards, bigCard, gameId);