list.size > 0 changed to !list.isEmpty

We care about if it's empty or not, not about it's size
This commit is contained in:
vraskulin 2017-01-27 16:04:56 +03:00
parent f60ebfbb1f
commit 0557b5e89c
366 changed files with 532 additions and 548 deletions

View file

@ -61,7 +61,7 @@ public class TournamentUtil {
// if sets have no basic lands and also it has no parent or parent has no lands get last set with lands
// select a set with basic lands by random
List<ExpansionInfo> basicLandSets = ExpansionRepository.instance.getSetsWithBasicLandsByReleaseDate();
if (basicLandSets.size() > 0) {
if (!basicLandSets.isEmpty()) {
landSetCodes.add(basicLandSets.get(RandomUtil.nextInt(basicLandSets.size())).getCode());
}
}

View file

@ -66,7 +66,7 @@ public class TraceUtil {
}
}
if (cantBeBlocked(attacker)) {
if (group.getBlockers().size() > 0) {
if (!group.getBlockers().isEmpty()) {
Permanent blocker = game.getPermanent(group.getBlockers().get(0));
if (blocker != null) {
log.warn("Found creature that can't be blocked by some other creature");