list.size > 0 changed to !list.isEmpty

We care about if it's empty or not, not about it's size
This commit is contained in:
vraskulin 2017-01-27 16:04:56 +03:00
parent f60ebfbb1f
commit 0557b5e89c
366 changed files with 532 additions and 548 deletions

View file

@ -30,7 +30,7 @@ public class FirstTargetPointer implements TargetPointer {
@Override
public void init(Game game, Ability source) {
if (source.getTargets().size() > 0) {
if (!source.getTargets().isEmpty()) {
for (UUID target : source.getTargets().get(0).getTargets()) {
Card card = game.getCard(target);
if (card != null) {
@ -43,7 +43,7 @@ public class FirstTargetPointer implements TargetPointer {
@Override
public List<UUID> getTargets(Game game, Ability source) {
ArrayList<UUID> target = new ArrayList<>();
if (source.getTargets().size() > 0) {
if (!source.getTargets().isEmpty()) {
for (UUID targetId : source.getTargets().get(0).getTargets()) {
Card card = game.getCard(targetId);
if (card != null && zoneChangeCounter.containsKey(targetId)