list.size > 0 changed to !list.isEmpty

We care about if it's empty or not, not about it's size
This commit is contained in:
vraskulin 2017-01-27 16:04:56 +03:00
parent f60ebfbb1f
commit 0557b5e89c
366 changed files with 532 additions and 548 deletions

View file

@ -589,7 +589,7 @@ public class StackAbility extends StackObjImpl implements Ability {
newAbility.newId();
StackAbility newStackAbility = new StackAbility(newAbility, newControllerId);
game.getStack().push(newStackAbility);
if (chooseNewTargets && newAbility.getTargets().size() > 0) {
if (chooseNewTargets && !newAbility.getTargets().isEmpty()) {
Player controller = game.getPlayer(newControllerId);
Outcome outcome = newAbility.getEffects().isEmpty() ? Outcome.Detriment : newAbility.getEffects().get(0).getOutcome();
if (controller.chooseUse(outcome, "Choose new targets?", source, game)) {