forked from External/mage
list.size > 0 changed to !list.isEmpty
We care about if it's empty or not, not about it's size
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366 changed files with 532 additions and 548 deletions
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@ -72,7 +72,7 @@ public abstract class GameCommanderImpl extends GameImpl {
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for (UUID playerId : state.getPlayerList(startingPlayerId)) {
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Player player = getPlayer(playerId);
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if (player != null) {
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while (player.getSideboard().size() > 0) {
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while (!player.getSideboard().isEmpty()) {
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Card commander = this.getCard(player.getSideboard().iterator().next());
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if (commander != null) {
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player.addCommanderId(commander.getId());
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