list.size > 0 changed to !list.isEmpty

We care about if it's empty or not, not about it's size
This commit is contained in:
vraskulin 2017-01-27 16:04:56 +03:00
parent f60ebfbb1f
commit 0557b5e89c
366 changed files with 532 additions and 548 deletions

View file

@ -82,7 +82,7 @@ class TransmuteEffect extends OneShotEffect {
filter.add(new ConvertedManaCostPredicate(Filter.ComparisonType.Equal, sourceObject.getConvertedManaCost()));
TargetCardInLibrary target = new TargetCardInLibrary(1, filter);
if (controller.searchLibrary(target, game)) {
if (target.getTargets().size() > 0) {
if (!target.getTargets().isEmpty()) {
Cards revealed = new CardsImpl(target.getTargets());
controller.revealCards(sourceObject.getIdName(), revealed, game);
controller.moveCards(revealed, Zone.HAND, source, game);