list.size > 0 changed to !list.isEmpty

We care about if it's empty or not, not about it's size
This commit is contained in:
vraskulin 2017-01-27 16:04:56 +03:00
parent f60ebfbb1f
commit 0557b5e89c
366 changed files with 532 additions and 548 deletions

View file

@ -68,7 +68,7 @@ public class DamageMultiEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
if (source.getTargets().size() > 0) {
if (!source.getTargets().isEmpty()) {
Target multiTarget = source.getTargets().get(0);
for (UUID target : multiTarget.getTargets()) {
Permanent permanent = game.getPermanent(target);