forked from External/mage
list.size > 0 changed to !list.isEmpty
We care about if it's empty or not, not about it's size
This commit is contained in:
parent
f60ebfbb1f
commit
0557b5e89c
366 changed files with 532 additions and 548 deletions
|
|
@ -688,7 +688,7 @@ public class ContinuousEffects implements Serializable {
|
|||
}
|
||||
// check if player wants to use splice
|
||||
|
||||
if (spliceAbilities.size() > 0) {
|
||||
if (!spliceAbilities.isEmpty()) {
|
||||
Player controller = game.getPlayer(abilityToModify.getControllerId());
|
||||
if (controller.chooseUse(Outcome.Benefit, "Splice a card?", abilityToModify, game)) {
|
||||
Cards cardsToReveal = new CardsImpl();
|
||||
|
|
@ -899,7 +899,7 @@ public class ContinuousEffects implements Serializable {
|
|||
}
|
||||
}
|
||||
//Reload layerEffect if copy effects were applied
|
||||
if (layer.size() > 0) {
|
||||
if (!layer.isEmpty()) {
|
||||
activeLayerEffects = getLayeredEffects(game);
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue