Fixed some handling problems of triggered abilities.

This commit is contained in:
LevelX2 2014-05-24 21:10:56 +02:00
parent e02b3377b3
commit 0443311f0e
8 changed files with 30 additions and 28 deletions

View file

@ -235,7 +235,6 @@ public class Spell<T extends Spell<T>> implements StackObject, Card {
if (this.getSpellAbility() instanceof BestowAbility) {
updateOptionalCosts(0);
result = card.putOntoBattlefield(game, fromZone, ability.getId(), controllerId);
game.getState().handleSimultaneousEvent(game);
return result;
} else {
//20091005 - 608.2b
@ -246,7 +245,6 @@ public class Spell<T extends Spell<T>> implements StackObject, Card {
} else {
updateOptionalCosts(0);
result = card.putOntoBattlefield(game, fromZone, ability.getId(), controllerId);
game.getState().handleSimultaneousEvent(game);
return result;
}
}