Fixed some handling problems of triggered abilities.

This commit is contained in:
LevelX2 2014-05-24 21:10:56 +02:00
parent e02b3377b3
commit 0443311f0e
8 changed files with 30 additions and 28 deletions

View file

@ -1100,7 +1100,9 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
} finally {
if (top != null) {
state.getStack().remove(top);
state.handleSimultaneousEvent(this);
while (state.hasSimultaneousEvents()) {
state.handleSimultaneousEvent(this);
}
}
}
}