Implemented Psychic Allergy

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package mage.cards.p;
import java.util.UUID;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ChooseColorEffect;
import mage.abilities.effects.common.DestroySourceEffect;
import mage.abilities.effects.common.DoUnlessControllerPaysEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.TokenPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author L_J
*/
public class PsychicAllergy extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("two Islands");
static {
filter.add(new SubtypePredicate(SubType.ISLAND));
}
public PsychicAllergy(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{U}{U}");
// As Psychic Allergy enters the battlefield, choose a color.
this.addAbility(new AsEntersBattlefieldAbility(new ChooseColorEffect(Outcome.Damage)));
// At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new PsychicAllergyEffect(), TargetController.OPPONENT, false));
// At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD,
new DoUnlessControllerPaysEffect(new DestroySourceEffect(),
new SacrificeTargetCost(new TargetControlledPermanent(2, 2, filter, false))).setText("destroy {this} unless you sacrifice two Islands"),
TargetController.YOU,
false));
}
public PsychicAllergy(final PsychicAllergy card) {
super(card);
}
@Override
public PsychicAllergy copy() {
return new PsychicAllergy(this);
}
}
class PsychicAllergyEffect extends OneShotEffect {
public PsychicAllergyEffect() {
super(Outcome.Damage);
this.staticText = "{this} deals X damage to that player, where X is the number of nontoken permanents of the chosen color he or she controls";
}
public PsychicAllergyEffect(PsychicAllergyEffect copy) {
super(copy);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(targetPointer.getFirst(game, source));
if (player != null) {
FilterPermanent filter = new FilterPermanent();
filter.add(new ColorPredicate((ObjectColor) game.getState().getValue(source.getSourceId() + "_color")));
filter.add(Predicates.not(new TokenPredicate()));
int damage = game.getBattlefield().countAll(filter, player.getId(), game);
player.damage(damage, source.getSourceId(), game, false, true);
return true;
}
return false;
}
@Override
public PsychicAllergyEffect copy() {
return new PsychicAllergyEffect(this);
}
}